Ossiarch Bonereapers – Immortis Guard

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5"
5
3+
10
WARSCROLL

Immortis Guard

Towering over the rank-and-file Bonereapers, the Immortis Guard form a tough physical bulwark around the leaders of the Ossiarch cohorts. Those who come too close are hurled back by shields, then swiftly impaled on spiked halberds.
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Dread Halberd
Dread Halberd2"33+3+-22
PITCHED BATTLE PROFILE

Unit Size: 3      Points: 230
Battlefield Role: None
Base size: 50mm
Notes: Battleline if general is MORTISAN

Each model in an Immortis Guard unit is armed with a Dread Halberd.

BATTALIONS: This warscroll can be used in the following warscroll battalions:
 • Aegis Immortal

ELITE: Models in this unit can issue commands to their own unit.

Soulbound Protectors: Immortis Guard will use their own bodies to shield their rulers from harm if necessary.
If a friendly OSSIARCH BONEREAPERS HERO is within 3" of this unit, before you allocate a wound or mortal wound to that HERO, or instead of making a ward roll for a wound or mortal wound that would be allocated to that HERO, roll a dice. On a 2+, that wound or mortal wound is allocated to this unit instead of that HERO and cannot be negated.

Crushing Assault: At an unspoken command, the Immortis Guard attack as one, striking down whole ranks of the foe before advancing in lockstep to overwhelm their reeling opponents.
You can use this command ability once per battle, after this unit has fought for the first time in the combat phase. The command can only be issued by a model in this unit, and this unit must receive the command. This unit can fight for a second time in that phase. The strike-last effect applies to this unit when it fights for that second time.

KEYWORDS
DEATH, OSSIARCH BONEREAPERS, HEKATOS, IMMORTIS GUARD
1.4.2 Your General
After you have picked your army, you must pick 1 model in your army to be your general. Generals are used to generate command points (see 6.0).
14.3 Wards
Some abilities allow you to roll a dice to negate a wound or mortal wound, or to allocate a wound or mortal wound to a unit other than the original target. Abilities of this type are referred to as wards, and the dice roll is referred to as a ward roll. Unless stated otherwise, the ward roll is made before the wound is allocated to the model in question. Up to 1 ward roll can be made for each wound or mortal wound, unless specified otherwise. If the ward roll is successful, the wound or mortal wound is negated and has no effect on the model. If a wound or mortal wound cannot be negated, you cannot make a ward roll for that wound or mortal wound.
14.5 Mortal Wounds
Some attacks, spells and abilities cause mortal wounds. Do not make hit, wound or save rolls for mortal wounds. Instead, the damage inflicted on the target is equal to the number of mortal wounds that were caused.

Mortal wounds caused while a unit is attacking are allocated at the same time as wounds caused by the unit’s attacks: after all of the unit’s attacks have been made. Mortal wounds caused at other times are allocated as soon as they are caused. Mortal wounds are allocated in the same way as wounds and are treated in the same manner as wounds for rules purposes.

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6.1 Using Command Abilities
To use a command ability, you must spend 1 command point, pick 1 friendly model to issue the command, and pick 1 friendly unit to receive the command. Unless noted otherwise, the models that can issue commands and the units they can issue them to are as follows:
  • Unit champions can issue commands to their own unit (see 22.3.2).
  • HEROES can issue commands to units that are wholly within 12" of them.
  • Generals can issue commands to units that are wholly within 18" of them.
  • TOTEMS can issue commands to units that are wholly within 18" of them.
Each command ability will say when it can be used and what effect it has on the unit that receives it. A model cannot issue more than 1 command in the same phase and a unit cannot receive more than 1 command in the same phase. In addition, you cannot use the same command ability more than once in the same phase (even for different units).

The MORTISAN keyword is used in the following Ossiarch Bonereapers warscrolls:

Leader

The OSSIARCH BONEREAPERS and HERO keywords are used in the following Ossiarch Bonereapers warscrolls:

Leader, Behemoth
Leader

The HEKATOS keyword is used in the following Ossiarch Bonereapers warscrolls:

None
© Vyacheslav Maltsev 2013-2024