Nagash is the Great Necromancer, Supreme Lord of the Undead and master of all that passes beyond the mortal coil. He is nothing less than an evil-hearted god, and those who earn his displeasure are soon turned to dust upon the wind.
Unit Size: 1 Points: 900
Battlefield Role: Leader, Behemoth
Base size: 130mm
Notes: Single, Unique
Nagash is armed with Alakanash, Zefet-nebtar and Gaze of Nagash.
COMPANION: This unit is accompanied by a host of spirits armed with Spectral Claws and Daggers.
Alakanash, the Staff of Power: This staff is capped with gems of purest Shyishan realmstone.
Add the Staff of Power value shown on this unit’s damage table to
casting,
dispelling and
unbinding rolls for this unit. In addition, this unit can attempt to cast
Arcane Bolt any number of times in the same
hero phase, even if another
WIZARD has already attempted to cast the spell in that phase.
The Nine Books of Nagash: Nagash has committed to memory much of his vast library but carries nine of the most potent tomes with him at all times.
The Nine Books of Nagash allow this unit to
cast extra spells in your
hero phase and
unbind extra spells in the enemy hero phase. The number of extra spells this unit can attempt to cast or unbind is shown on this unit’s damage table.
Invocation of Nagash: With but a thought, Nagash can call forth fresh minions to assail his foes.
At the start of your
hero phase, if this unit is on the battlefield, you can pick up to 5 different friendly
SUMMONABLE units or friendly
OSSIARCH BONEREAPERS units in any combination. For each of those units, you can either
heal up to 3 wounds that have been allocated to that unit or, if no wounds have been allocated to it, you can return a number of
slain models to that unit that have a combined Wounds characteristic of 3 or less.
Morikhane: This ensorcelled armour protects Nagash from arcane as well as physical attacks and can even cause an intense magical backlash on those who dare strike him.
This unit has a ward of 4+ for damage inflicted by
mortal wounds. In addition, if the unmodified
ward roll for this unit is 6, that attacking unit suffers 1 mortal wound.
Supreme Lord of the Undead: Nagash is the undisputed master of all undead creatures.
If this unit is on the battlefield when you use an ability that returns
slain models to a friendly
DEATH unit, you can either re-roll the dice that determines the number of slain models returned to that unit or add 1 to the number of slain models that are returned to that unit.
Death Magic Incarnate: Nagash stands at the apex of the necromantic hierarchy.
You can use this
command ability if this unit is on the battlefield at the start of the
combat phase. The unit that receives this command must be a different friendly
DEATH unit. Add 1 to
ward rolls for that unit until the end of that phase.
Hand of Dust: It is said that the touch of Nagash can wither and age any mortal, turning them to little more than a pile of dusty bones in mere moments.
Hand of Dust is a spell that has a
casting value of 8 and a range of 3". If successfully cast, pick 1 enemy model within range and visible to the caster. Then, take a dice and hide it in one of your hands or under one of two appropriate containers. Your opponent must pick one of your hands or containers. If they pick the one holding the dice, the spell has no effect. If they pick the empty hand or container, the enemy model is slain.
Soul Stealer: Nagash can siphon souls from the living to heal his own wounds.
Soul Stealer is a spell that has a
casting value of 6 and a range of 24". If successfully cast, pick 1 enemy unit within range and visible to the caster and roll 2D6. If the roll is greater than that unit’s Bravery characteristic, it suffers D3
mortal wounds. If the roll is at least double that unit’s Bravery characteristic, it suffers D6 mortal wounds instead. You can
heal up to 1 wound that has been allocated to the caster for each mortal wound caused by this spell that is not negated.