Awlrach the Drowner once promised aid and salvation to the living, though he gave them nothing but death in the briny deeps. Chosen as a champion by Nagash, this consummate betrayer now takes souls to bolster the Nighthaunt legions and ferries them to where they are needed most.
Unit Size: 1 Points: 140
Battlefield Role: Leader
Base size: 80mm
Notes: Single, Unique
Awlrach the Drowner is armed with a Deathwood Oar.
Passage Through the Underworlds: A master of navigation, Awlrach can drift through the ethereal plane to new locations at will. By the time the foe has discovered his arrival, it is all too late to stop the spectral cargo that made the journey with him.
You can use this
command ability at the start of your
movement phase. If you do so, pick 1 friendly
NIGHTHAUNT unit on the battlefield that is visible to this unit. That unit must receive the command. First, remove this unit from the battlefield and set it up again on the battlefield more than 9" from all enemy units. Then, remove that friendly
NIGHTHAUNT unit from the battlefield and set it up again wholly within 12" of this unit and more than 9" from all enemy units. This counts as their move for that movement phase.
Scything Ram: Awlrach’s vessel is equipped with a deadly naval ram that can punch effortlessly through the foes’ defences, providing greater opportunity for his oar to do its worst.
After this unit makes a
charge move, you can pick 1 enemy unit within 1" of this unit and roll a dice. On a 2+, that unit suffers D3
mortal wounds. If any models are slain by the mortal wounds caused by this ability, add D3 to the Attacks characteristic of this unit’s Deathwood Oar until the end of that turn.