This summoned chest siphons souls, filling itself to overflowing with the rich spirits of mortalkind. Ever greedy for more, it eventually bursts, sending forth a lethal explosion of imprisoned souls to strike all those nearby.
SUMMONING: This endless spell is summoned with a spell that has a casting value of 6 and a range of 6". If successfully cast, set up this endless spell wholly within range and visible to the caster, and more than 1" from all models, other endless spells and invocations. Only NIGHTHAUNT WIZARDS can attempt to summon this endless spell.
PREDATORY: This endless spell is a predatory endless spell. It can be moved up to 8" and can fly.
Soul Eruption: Should a Vault of Souls glut itself too greedily, the captured spirits within will burst free, tearing at those nearby in their desperation to escape.
After this endless spell has moved, roll a dice for each model within 6" of it. On a 6, that model’s unit suffers 1 mortal wound. Keep track of the number of mortal wounds caused by this endless spell. If the total is 10 or more at the end of any phase, this endless spell erupts. If it does so, roll a dice for each unit within 6" of this endless spell. On a 2+, that unit suffers a number of mortal wounds equal to the roll. After you have rolled for each unit within 6" of this endless spell, this endless spell is removed from play.
The NIGHTHAUNT and WIZARD keywords are used in the following Nighthaunt warscrolls: