Soulblight Gravelords – Watch Captain Halgrim

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WARSCROLL

Watch Captain Halgrim

During the purge of the city, the traitorous Watch Captain Oleksandr Halgrim was swift to swear himself and his warriors to the Wolf’s cause. Now in death, he commands the vast legions of skeleton warriors known as the Ulfenwatch.
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Cursed Halberd
Cursed Halberd2"53+3+-12
PITCHED BATTLE PROFILE

Unit Size: 1      Points: 90
Battlefield Role: Leader
Base size: 32mm
Notes: Single, Unique

Watch Captain Halgrim is armed with a Cursed Halberd.

Cursed Halberd: Foul necrotic sorcery clings to this ancient weapon.
If the unmodified hit roll for an attack made with a Cursed Halberd is 6, that attack causes 2 mortal wounds to the target in addition to any damage it inflicts.

Disciplined Advance: In life, Halgrim was notorious for driving the disciplined cohorts of the Ulfenwatch hard. In death, they have become even more tireless.
This unit can issue the At the Double command up to 3 times to friendly VYRKOS DEATHRATTLE units in the same phase. If it does so, no command points are spent the second and third times this unit issues that command in that phase.

KEYWORDS
DEATH, SOULBLIGHT GRAVELORDS, DEATHRATTLE, VYRKOS, HERO, SUMMONABLE, WATCH CAPTAIN HALGRIM
14.5 Mortal Wounds
Some attacks, spells and abilities cause mortal wounds. Do not make hit, wound or save rolls for mortal wounds. Instead, the damage inflicted on the target is equal to the number of mortal wounds that were caused.

Mortal wounds caused while a unit is attacking are allocated at the same time as wounds caused by the unit’s attacks: after all of the unit’s attacks have been made. Mortal wounds caused at other times are allocated as soon as they are caused. Mortal wounds are allocated in the same way as wounds and are treated in the same manner as wounds for rules purposes.
Hit Roll
Roll a dice. If the roll equals or beats the attacking weapon’s To Hit characteristic, the attack scores a hit and you must make a wound roll. If not, the attack fails and the attack sequence ends. An unmodified hit roll of 1 always fails and an unmodified hit roll of 6 always hits. A hit roll cannot be modified by more than +1 or -1 (this is an exception to the principle that abilities take precedence over core rules).

Sometimes an ability will allow a single hit roll to score two or more hits. If this is the case, make all of the wound and save rolls for those hits at the same time.

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The DEATHRATTLE keyword is used in the following Soulblight Gravelords warscrolls:

Leader
Battleline
None

The SUMMONABLE keyword is used in the following Soulblight Gravelords warscrolls:

Leader
Battleline
None
At the Double
Eager for battle, the warriors pick up their pace and surge towards the enemy.
You can use this command ability after you declare that a friendly unit will run. That unit must receive the command. The run roll is not made for that unit. Instead, 6" is added to that unit’s Move characteristic in that phase. The unit is still considered to have run.

The VYRKOS and DEATHRATTLE keywords are used in the following Soulblight Gravelords warscrolls:

Leader
Battleline
None
© Vyacheslav Maltsev 2013-2024