Soulblight Gravelords – Vargheists
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12"
4
5+
10
WARSCROLL

Vargheists

The leather-winged horrors known as Vargheists are vampires who were overwhelmed by their bloody thirsts. Now reduced to savage and near-uncontrollable beasts, they viciously attack any prey in sight in a flurry of tearing claws and sharp fangs.
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Murderous Fangs and Talons
Murderous Fangs and Talons1"33+3+-12
PITCHED BATTLE PROFILE

Unit Size: 3      Points: 155
Battlefield Role: None
Base size: 50mm
Notes: Battleline in a Legion of Night army

BATTALIONS

This warscroll can be used in the following warscroll battalions:
 • Fellwing Flock

DESCRIPTION

A unit of Vargheists has any number of models, each armed with Murderous Fangs and Talons.

FLY: This unit can fly.

CHAMPION: 1 model in this unit can be a Vargoyle. Add 1 to the Attacks characteristic of a Vargoyle’s Murderous Fangs and Talons.

ABILITIES

Blood-maddened Feeding Frenzy: The taste of blood sends these murderous horrors into a savage killing frenzy.
If the unmodified hit roll for an attack made by this unit is 6, that attack scores 2 hits on the target instead of 1. Make a wound and save roll for each hit.

Death’s Descent: Vargheists favour swooping down at their victims from on high, suddenly overwhelming them in a flurry of claws and fangs.
Instead of setting up this unit on the battlefield, you can place it to one side and say that it is circling high above as a reserve unit. If you do so, at the end of your movement phase, you can set up this unit on the battlefield more than 9" from any enemy units. At the start of the fourth battle round, any models that are still in reserve are slain.

KEYWORDS
DEATH, VAMPIRE, SOULBLIGHT GRAVELORDS, VARGHEISTS
9.4 Flying
If the warscroll used by a model says that it can fly, you can ignore other models and terrain features when you trace the path of its move across the battlefield (it flies over them). In addition, when a model that can fly starts or finishes a move on a terrain feature, instead of tracing its move across the battlefield, you can trace it ‘through the air’, as shown in the diagram below.

A flying model cannot finish a move on top of another model or finish a normal move, run or retreat within 3" of an enemy unit.
Hit Roll
Roll a dice. If the roll equals or beats the attacking weapon’s To Hit characteristic, the attack scores a hit and you must make a wound roll. If not, the attack fails and the attack sequence ends. An unmodified hit roll of 1 always fails and an unmodified hit roll of 6 always hits. A hit roll cannot be modified by more than +1 or -1 (this is an exception to the principle that abilities take precedence over core rules).

Sometimes an ability will allow a single hit roll to score two or more hits. If this is the case, make all of the wound and save rolls for those hits at the same time.
Wound Roll
Roll a dice. If the roll equals or beats the attacking weapon’s To Wound characteristic, the attack wounds the target and your opponent must make a save roll. If not, the attack fails and the attack sequence ends. An unmodified wound roll of 1 always fails and an unmodified wound roll of 6 always wounds. A wound roll cannot be modified by more than +1 or -1 (this is an exception to the principle that abilities take precedence over core rules).
3.1 Reserve Units and Summoned Units
Sometimes a rule will allow you to set up a unit in a location other than the battlefield as a reserve unit. A unit that is added to your army once the battle is underway is called a summoned unit.

When you set up a reserve unit, either during deployment or once the battle is underway, you must tell your opponent that the unit is in reserve and keep it to one side instead of placing it on the battlefield. At the start of the fourth battle round, units that are still in reserve are destroyed. Units cannot cast spells or use abilities while they are in reserve unless the spell or ability specifically says it can be used by reserve units.

Reserve units are picked as part of your army before the battle begins, while summoned units are units added to your army once the battle is underway. Models that have been removed from play can be used as part of a summoned unit.
© Vyacheslav Maltsev 2013-2021