Soulblight Gravelords – Fell Bats

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Fell Bats

Winging their way through the darkness, Fell Bats are hideous aerial predators marked by the Soulblight curse. Even the merest taste of blood sends these beasts into a frenzy; from there, only complete destruction can halt their maddened rampages.
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Elongated Fangs
Elongated Fangs1"34+4+-2

Unit Size: 3      Points: 100
Battlefield Role: None
Bat Swarms40mm
Fell Bats40mm
Notes: Battleline in a Legion of Night army

Each model in a Fell Bats unit is armed with Elongated Fangs.

BATTALIONS: This warscroll can be used in the following warscroll battalions:
 • Fellwing Flock

FLY: This unit can fly.

The Hunger: Those who bear the Soulblight curse constantly crave blood and are empowered by feasting upon their foes.
Each time this unit fights, after all of its attacks have been resolved, you can heal up to a number of wounds allocated to this unit equal to the number of wounds and mortal wounds caused by those attacks that were allocated to enemy units.

Single-minded Ferocity: Fell Bats exist only to drain their hapless prey of gore. Once they have the taste of blood, there is little controlling these creatures’ frenzy.
This unit can retreat and still charge later in the turn. In addition, at the end of any phase, if any enemy models were slain by wounds caused by this unit’s attacks in that phase, add 1 to the Attacks characteristic of this unit’s Elongated Fangs for the rest of the battle.

14.4 Healing Wounds
Some abilities allow you to heal wounds that have been allocated to a model. For each wound that is healed, reduce the number of wounds allocated to the model by 1, to a minimum of 0. You cannot heal wounds on a model that is slain.
14.5 Mortal Wounds
Some attacks, spells and abilities cause mortal wounds. Do not make hit, wound or save rolls for mortal wounds. Instead, the damage inflicted on the target is equal to the number of mortal wounds that were caused.

Mortal wounds caused while a unit is attacking are allocated at the same time as wounds caused by the unit’s attacks: after all of the unit’s attacks have been made. Mortal wounds caused at other times are allocated as soon as they are caused. Mortal wounds are allocated in the same way as wounds and are treated in the same manner as wounds for rules purposes.

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The SUMMONABLE keyword is used in the following Soulblight Gravelords warscrolls:

9.4 Flying
If the warscroll used by a model says that it can fly, you can ignore other models and terrain features when you trace the path of its move across the battlefield (it flies over them). In addition, when a model that can fly starts or finishes a move on a terrain feature, instead of tracing its move across the battlefield, you can trace it ‘through the air’, as shown in the diagram below.

A flying model cannot finish a move on top of another model or finish a normal move, run or retreat within 3" of an enemy unit.
8.2 Retreat
When you pick a unit to retreat, you can move each model in that unit a distance in inches equal to or less than the Move characteristic shown on the unit’s warscroll. The unit must end the move more than 3" from all enemy units. You cannot shoot or attempt a charge later in the turn with a unit that has retreated. Units cannot retreat if they are not within 3" of an enemy unit.
© Vyacheslav Maltsev 2013-2024