Deadwalker Zombies are the resurrected corpses of the recently slain. Though individually weak, in great numbers, they can overwhelm even the mightiest warriors – and those whom they slay are liable to rise as Deadwalkers themselves.
Unit Size: 20 Points: 115
Battlefield Role: Battleline
Base size: 25mm
This warscroll can be used in the following warscroll battalions:
• Deathstench Drove
A unit of Deadwalker Zombies has any number of models, each armed with Crude Weapons and Infectious Bites.
The Newly Dead: Those who fall to a zombie’s bite soon rise to join the unliving horde. Dragged Down and Torn Apart: Though Deadwalker Zombies are clumsy and slow, they should never be underestimated, for when the foe is near, they can move with an ungainly but disturbingly determined gait.
This unit is eligible to fight in the combat phase if it is within 6" of an enemy unit instead of 3", and it can move an extra 3" when it piles in.
If the unmodified hit roll
for an attack made by this unit is 6, that attack inflicts 1 mortal wound
on the target and the attack sequence ends. In addition, at the end of the combat phase
, you can roll a dice for each enemy model that was slain by wounds inflicted by this unit’s attacks in that phase. For each 2+, you can add 1 DEADWALKER ZOMBIE
model to this unit.
Models that are added to this unit must be set up within 1" of a model in this unit. They can only be set up within 3" of an enemy unit if a model in this unit is already within 3" of that enemy unit. Models added to this unit using this ability can take it above its maximum size.