Soulblight Gravelords – The Crimson Court
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6"
1
4+
10
WARSCROLL

The Crimson Court

Led by the charismatic Prince Duvalle, the Crimson Court are a clique of vampires obsessed with the hunt. Having slaked their thirsts the realms over, they now set their sights on the living mountain of Beastgrave and the warriors who battle within.
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Soulbound Mace
Soulbound Mace2"23+2+-D3
Paired Blades
Paired Blades1"34+3+-11
Honed Bludgeon
Honed Bludgeon1"24+3+-1
PITCHED BATTLE PROFILE

Unit Size: 3      Points: 200
Battlefield Role: None
Notes: Single, Unique. Prince Duvalle and The Crimson Court must be taken as a set. Although taken as a set, each is a separate unit.

DESCRIPTION

The Crimson Court is a named unit that has 3 models. Gorath the Enforcer is armed with a Soulbound Mace; Vellas von Faine is armed with Paired Blades; and Ennias Curse-born is armed with a Honed Bludgeon.

GORATH THE ENFORCER: Add 2 to Gorath’s Wounds characteristic.

ABILITIES

The Hunger: Soulblight creatures crave the taste of blood and are empowered when they drink deep from the veins of defeated foes.
At the end of the combat phase, if any enemy models were slain by wounds inflicted by this unit’s attacks in that phase, you can heal up to D3 wounds allocated to this unit.

Vampiric Agility: With quicksilver swiftness, these creatures can scale terrain in a matter of moments before pouncing upon their prey.
When this unit makes a move, it can pass across terrain features in the same manner as a model that can fly.

KEYWORDS
DEATH, VAMPIRE, SOULBLIGHT GRAVELORDS, THE CRIMSON COURT
14.4 Healing Wounds
Some abilities allow you to heal wounds that have been allocated to a model. For each wound that is healed, reduce the number of wounds allocated to the model by 1, to a minimum of 0. You cannot heal wounds on a model that is slain.
9.4 Flying
If the warscroll used by a model says that it can fly, you can ignore other models and terrain features when you trace the path of its move across the battlefield (it flies over them). In addition, when a model that can fly starts or finishes a move on a terrain feature, instead of tracing its move across the battlefield, you can trace it ‘through the air’, as shown in the diagram below.

A flying model cannot finish a move on top of another model or finish a normal move, run or retreat within 3" of an enemy unit.
© Vyacheslav Maltsev 2013-2021