Soulblight Gravelords – The Crimson Court

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6"
3
4+
10
WARSCROLL

The Crimson Court

Led by the charismatic Prince Duvalle, the Crimson Court are a clique of vampires obsessed with the hunt. Having slaked their thirsts the realms over, they now set their sights on the living mountain of Beastgrave and the warriors who battle within.
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Soulbound Mace
Soulbound Mace2"23+2+-12
Paired Blades
Paired Blades1"43+3+-11
Honed Bludgeon
Honed Bludgeon1"33+3+-12
PITCHED BATTLE PROFILE

Unit Size: 3      Points: 220
Battlefield Role: None
Base size: 32mm
Notes: Single, Unique. Prince Duvalle and The Crimson Court must be taken as a set. Although taken as a set, each is a separate unit.

The models in The Crimson Court are Gorath the Enforcer, Vellas von Faine and Ennias Curse-born. Gorath the Enforcer is armed with a Soulbound Mace. Vellas von Faine is armed with Paired Blades. Ennias Curse-born is armed with a Honed Bludgeon.

GORATH THE ENFORCER: Gorath the Enforcer has a Wounds characteristic of 4.

The Hunger: Those who bear the Soulblight curse constantly crave blood and are empowered by feasting upon their foes.
Each time this unit fights, after all of its attacks have been resolved, you can heal up to a number of wounds allocated to this unit equal to the number of wounds and mortal wounds caused by those attacks that were allocated to enemy units.

Vampiric Agility: With quicksilver speed, these creatures can scale terrain in a matter of moments before pouncing upon their prey.
When this unit makes a move, it can pass across terrain features in the same manner as a unit that can fly.

KEYWORDS
DEATH, SOULBLIGHT GRAVELORDS, VAMPIRE, THE CRIMSON COURT
14.4 Healing Wounds
Some abilities allow you to heal wounds that have been allocated to a model. For each wound that is healed, reduce the number of wounds allocated to the model by 1, to a minimum of 0. You cannot heal wounds on a model that is slain.
14.5 Mortal Wounds
Some attacks, spells and abilities cause mortal wounds. Do not make hit, wound or save rolls for mortal wounds. Instead, the damage inflicted on the target is equal to the number of mortal wounds that were caused.

Mortal wounds caused while a unit is attacking are allocated at the same time as wounds caused by the unit’s attacks: after all of the unit’s attacks have been made. Mortal wounds caused at other times are allocated as soon as they are caused. Mortal wounds are allocated in the same way as wounds and are treated in the same manner as wounds for rules purposes.

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9.4 Flying
If the warscroll used by a model says that it can fly, you can ignore other models and terrain features when you trace the path of its move across the battlefield (it flies over them). In addition, when a model that can fly starts or finishes a move on a terrain feature, instead of tracing its move across the battlefield, you can trace it ‘through the air’, as shown in the diagram below.

A flying model cannot finish a move on top of another model or finish a normal move, run or retreat within 3" of an enemy unit.
© Vyacheslav Maltsev 2013-2024