Twisted by the power of unbound arcana, Vengorian Lords embody the nightmarish true nature of the Soulblight vampires. Unable to bear the sight of their own reflection, they wield magics of rust and corrosion, revelling in their own self-loathing.
Unit Size: 1 Points: 300
Battlefield Role: Leader
Base size: 80mm
A Vengorian Lord is armed with a Nightmare Sabre, Gore-drenched Talons and Impaling Tail. WIZARD:
This unit can attempt to cast
in your hero phase
and attempt to unbind
1 spell in the enemy hero phase.
Festering Feast: Vengorians bid their monstrous broods indulge in gory feasts even as battle rages.
Once per turn, at the end of the combat phase
, you can pick 1 friendly SOULBLIGHT GRAVELORDS MONSTER
that is not a HERO
, that is wholly within 12" of this unit and that destroyed any enemy units in that phase. Heal
all wounds allocated to that MONSTER
Nightmare’s Miasma: The strange curse of the Vengorians sees shining blades and hallowed relics crumble and patinate in their presence.
While an enemy unit is within 3" of any friendly units with this ability, worsen the Rend characteristic of that unit’s melee weapons by 1 (to a minimum of ‘-’).
The Hunger: Those who bear the Soulblight curse constantly crave blood and are empowered by feasting upon their foes.
Each time this unit fights, after all of its attacks have been resolved, you can heal
up to a number of wounds allocated to this unit equal to the number of wounds and mortal wounds
caused by those attacks that were allocated to enemy units (to a maximum of 6).
Cursed Reflection: The Vengorian’s sheer self-loathing, coupled with the brimming magic that rages within them, leeches out to infest a fellow undead behemoth and fill them with bloodhunger.
Cursed Reflection is a spell that has a casting value
of 5 and a range of 24". If successfully cast, pick 1 friendly SOULBLIGHT GRAVELORDS MONSTER
wholly within range and visible to the caster. That unit can use The Hunger
ability from the caster’s warscroll
until your next hero phase