Soulblight Gravelords – Bat Swarms
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12"
5
6+
10
WARSCROLL

Bat Swarms

MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Razor-sharp Teeth
Razor-sharp Teeth3"55+5+-1
PITCHED BATTLE PROFILE

Unit Size: 2      Points: 80
Battlefield Role: None

DESCRIPTION

Each model in a Bat Swarms unit is armed with Razor-sharp Teeth.

FLY: This unit can fly.

ABILITIES

Cloud of Horror: Subtract 1 from hit rolls for attacks made by enemy units wholly within 6" of any friendly BAT SWARMS units.

KEYWORDS
DEATH, SOULBLIGHT GRAVELORDS, BAT SWARMS
9.4 Flying
If the warscroll used by a model says that it can fly, you can ignore other models and terrain features when you trace the path of its move across the battlefield (it flies over them). In addition, when a model that can fly starts or finishes a move on a terrain feature, instead of tracing its move across the battlefield, you can trace it ‘through the air’, as shown in the diagram below.

A flying model cannot finish a move on top of another model or finish a normal move, run or retreat within 3" of an enemy unit.
Hit Roll
Roll a dice. If the roll equals or beats the attacking weapon’s To Hit characteristic, the attack scores a hit and you must make a wound roll. If not, the attack fails and the attack sequence ends. An unmodified hit roll of 1 always fails and an unmodified hit roll of 6 always hits. A hit roll cannot be modified by more than +1 or -1 (this is an exception to the principle that abilities take precedence over core rules).

Sometimes an ability will allow a single hit roll to score two or more hits. If this is the case, make all of the wound and save rolls for those hits at the same time.

The BAT SWARMS keyword is used in the following Soulblight Gravelords warscrolls:

None
© Vyacheslav Maltsev 2013-2021