Ossiarch Bonereapers – Gothizzar Harvester

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6"
10
4+
10
WARSCROLL

Gothizzar Harvester

The Gothizzar Harvester collects the remains of the slain, stripping them of flesh and storing them in a gaping cage of bone on its back. It bludgeons and cleaves those in reach of its primary arms even as its secondary limbs gather the dead.
MISSILE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Death’s Head Maw
Death’s Head Maw16"43+3+-11
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Soulcleaver Sickles or Soulcrusher Bludgeons
Soulcleaver Sickles or Soulcrusher Bludgeons1"63+3+-22
Ossified Hooves and Tail
Ossified Hooves and Tail2"43+3+-12
PITCHED BATTLE PROFILE

Unit Size: 1      Points: 160
Battlefield Role: Behemoth
Base size: 105 x 70mm
Notes: Single

A Gothizzar Harvester is armed with a Death’s Head Maw, Soulcleaver Sickles or Soulcrusher Bludgeons, and Ossified Hooves and Tail.

BATTALIONS: This warscroll can be used in the following warscroll battalions:
 • Mortisan Trident

Bone Harvest: As a Gothizzar Harvester fights, it also works to amass a grisly stockpile of bones that can then be used to replenish a legion’s ranks.
At the end of the combat phase, you can pick 1 friendly OSSIARCH BONEREAPERS unit that is within 6" of this unit and had models slain in that phase. If you do so, roll a dice for each model from that unit that was slain in that phase. On a 4+:
  • If the slain model had a Wounds characteristic of 4 or less, you can heal 1 wound allocated to its unit.
  • If the slain model had a Wounds characteristic of 5 or more, you can heal up to 3 wounds allocated to its unit.
  • If no wounds are currently allocated to the unit you picked, you can return a number of slain models to it that have a combined Wounds characteristic of equal to or less than the number of wounds you could have healed.
You cannot pick the same unit with this ability more than once per phase.

KEYWORDS
DEATH, OSSIARCH BONEREAPERS, MONSTER, GOTHIZZAR HARVESTER
14.4 Healing Wounds
Some abilities allow you to heal wounds that have been allocated to a model. For each wound that is healed, reduce the number of wounds allocated to the model by 1, to a minimum of 0. You cannot heal wounds on a model that is slain.
14.2 Slain Models
Once the number of wounds allocated to a model equals its Wounds characteristic, the model is slain and you cannot allocate any more wounds to it. A slain model is removed from play (see 1.2.2) after all of the wounds caused to its unit have been allocated and all attacks that inflicted damage on the unit have been resolved.

The MONSTER keyword is used in the following Ossiarch Bonereapers warscrolls:

Leader, Behemoth
Behemoth

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