Captive souls are fodder for the most gifted of the Mortisan spirit-crafters. Borne to war upon thrones of bodily remains with their own vicious animus, the Soulmasons focus the animating energies of necromancy into their Bonereaper creations.
Unit Size: 1 Points: 150
Battlefield Role: Leader
Base size: 40mm
Notes: Single
A Mortisan Soulmason is armed with a Soulmason’s Staff.
WIZARD: This unit can attempt to
cast 2
spells in your
hero phase and attempt to
unbind 2 spells in the enemy hero phase.
If this unit is part of an Ossiarch Bonereapers army, it knows all of the spells from the
Lore of Ossian Sorcery in addition to the other spells it knows.
MOUNT: This unit’s Mortek Throne is armed with Ossified Claws.
Mortek Throne: The throne upon which a Soulmason sits is saturated with arcane power channelled from Nagashizzar.
At the end of your
hero phase, roll a dice for this unit. On a 1, nothing happens. On a 2-5, this unit can immediately attempt to
cast Soul-guide even if a casting attempt has already been made for that spell in that phase. On a 6, this unit can immediately attempt to cast
Soul-guide D3 times even if a casting attempt has already been made for that spell in that phase.
Soul-guide: The caster empowers and focuses the souls that animate a nearby regiment of Ossiarch warriors.
Soul-guide is a spell that has a
casting value of 6 and a range of 24". If successfully cast, pick 1 friendly
MORTEK GUARD or
KAVALOS DEATHRIDERS unit wholly within range and visible to the caster. Add 1 to
wound rolls for attacks made with melee weapons by that unit until your next
hero phase.