Ossiarch Bonereapers – Kavalos Lance
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Warscroll Battalion

Kavalos Lance

The Kavalos Lance is much beloved of those Ossiarch leaders who favour mounted warfare. Its wedge-formation charge can take a flank in moments, or even break right through the foe to wheel around and attack again.
 • 1 Arch-Kavalos Zandtos or Liege-Kavalos
 • 2 Kavalos Deathriders units

Unit Size: -      Points: 120
Battlefield Role: Warscroll Battalion


This warscroll battalion can be used in the following warscroll battalions:
 • Ossiarch Cohort
 • Vokmortian’s Tithe Legion


Liege Companions: This elite cavalry cohort strikes repeatedly at the weakest point in the enemy line.
Units from this battalion can charge even if they retreated earlier in the same turn if they are wholly within 12" of the LIEGE from the same battalion when the charge roll is made. In addition, once per turn, you can use the Deathrider Wedge command ability for a unit from this battalion without spending a relentless discipline point to do so.
8.2 Retreat
When you pick a unit to retreat, you can move each model in that unit a distance in inches equal to or less than the Move characteristic shown on the unit’s warscroll. The unit must end the move more than 3" from all enemy units. You cannot shoot or attempt a charge later in the turn with a unit that has retreated.

The LIEGE keyword is used in the following Ossiarch Bonereapers warscrolls:

11.1 Charge Moves
When you attempt a charge with a unit, make a charge roll for the unit by rolling 2D6. You can then make a charge move with each model in that unit by moving the model a distance in inches that is equal to or less than the charge roll. The first model you move in a unit attempting a charge must finish the move within 1/2" of an enemy unit. If this is impossible, no models in the unit can make a charge move.

You do not have to pick a target for a charge attempt before making the charge roll.
6.1 Using Command Abilities
To use a command ability, you must spend 1 command point, pick 1 friendly model to issue the command, and pick 1 friendly unit to receive the command. Unless noted otherwise, the models that can issue commands and the units they can issue them to are as follows:
  • Unit champions can issue commands to their own unit (see 22.3.2).
  • HEROES can issue commands to units that are wholly within 12" of them.
  • Generals can issue commands to units that are wholly within 18" of them.
  • TOTEMS can issue commands to units that are wholly within 18" of them.
Each command ability will say when it can be used and what effect it has on the unit that receives it. A model cannot issue more than 1 command in the same phase and a unit cannot receive more than 1 command in the same phase. In addition, you cannot use the same command ability more than once in the same phase (even for different units).
© Vyacheslav Maltsev 2013-2021