Slaves to Darkness – Eternus, Blade of the First Prince

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Eternus, Blade of the First Prince

Sworn to Be’lakor and granted immortality, Eternus rides at the head of First Prince’s legions, crushing those who oppose his ascension. His mighty weapons are not his only means of waging war, for Eternus commands a vast network of spies and warriors loyal to the Dark Master.
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Skull Flail
Skull Flail2"63+3+-11
Tearing Fangs
Tearing Fangs1"34+3+-11

Unit Size: 1      Points: 180
Battlefield Role: Leader
Base size: 90 x 52mm
Notes: Single, Unique

Eternus is armed with a Deathglaive and a Skull Flail.

BATTALIONS: This warscroll can be used in the following warscroll battalions:
 • Godsworn Champions of Ruin
 • Godswrath Warband
 • Ruinbringer Warband

MOUNT: This unit’s mount, Drakocephalus, is armed with Tearing Fangs.

Blade of the First Prince: First among even the Varanguard in martial prowess, there are few that can best this warrior in combat.
The strike-first effect applies to this unit if it has made a charge move in the same turn.

Network of Spies: Eternus commands a legion of agents and operatives to ensure he is always one step ahead of his enemies.
At the start of the hero phase, if this unit is within 1" of any friendly CHAOS LEGIONNAIRES units or any friendly FURIES units, you gain 1 additional command point.

Veins of Black Lightning: Reborn in the Cursed Skies above the realms, Eternus’ soul is tethered to the Mortal Realms through the dark magics of his master and whenever he is struck down, a flash of black lightning sees him stand defiant once more.
At the end of your movement phase, if this unit has been slain, roll 2D6 and add 1 to the roll if BE’LAKOR is in your army and on the battlefield. On an 8+, you can set up this unit anywhere on the battlefield more than 9" from all enemy units, with all wounds allocated to it removed.

11.1 Charge Moves
When you attempt a charge with a unit, make a charge roll for the unit by rolling 2D6. You can then make a charge move with each model in that unit by moving the model a distance in inches that is equal to or less than the charge roll. The first model you move in a unit attempting a charge must finish the move within 1/2" of an enemy unit. If this is impossible, no models in the unit can make a charge move.

You do not have to pick a target for a charge attempt before making the charge roll.

The CHAOS keyword is used in the following Slaves to Darkness warscrolls:

The SLAVES TO DARKNESS keyword is used in the following Slaves to Darkness warscrolls:

Army List
Warscrolls collated

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22.3.1 Mounts, Companions and Crew
Sometimes the description on a warscroll will say whether the models in the unit have mounts, companions or a crew. When a model attacks, its mount, companions and crew attack too, and when the model is removed from play, its mount, companions and crew are removed too. For rules purposes, companions and crew are treated in the same manner as mounts.

The CHAOS LORD keyword is used in the following Slaves to Darkness warscrolls:

Leader, Behemoth

The LEGION OF THE FIRST PRINCE keyword is used in the following Slaves to Darkness warscrolls:

14.1 Allocating Wounds
Wounds are allocated to the models in a unit 1 wound at a time. You can allocate the wounds caused to your units as you see fit. However, once you have allocated a wound to a model, you cannot allocate wounds to other models in the unit until that model is slain (see 14.2). If a unit is destroyed, all wounds that remain to be allocated to the unit are negated and have no effect.
© Vyacheslav Maltsev 2013-2024