Slaves to Darkness – Khagra’s Ravagers

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Khagra’s Ravagers

Having usurped command from her sister, Zarshia Bittersoul, Khagra leads her warriors on their Path to Glory as they seek to earn the favour of the Dark Gods.
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Daemonbound Mace
Daemonbound Mace1"33+3+-22
Ensorcelled Blade
Ensorcelled Blade1"33+3+-11

Unit Size: 3      Points: 190
Battlefield Role: None
Base size: 32mm
Notes: Single, Unique. Zarshia Bittersoul and Khagra’s Ravagers units must be taken as a set. Although taken as a set, each is a separate unit.

The models in the Khagra’s Ravagers are Khagra the Usurper, Dour Cragan, and Razek Godblessed. Khagra the Usurper is armed with a Daemonbound Mace. Dour Cragan and Razek Godblessed are armed with an Ensorcelled Blade.

Chaos Runeshields: The dark runes inscribed upon these shields grant them the power to withstand even the most powerful attacks.
This unit has a ward of 5+ against mortal wounds.

Fierce Conquerors: Khagra’s Ravagers are hell-bent on desecrating the territory and holdings of any who dare oppose them.
Models in this unit count as 2 models for the purposes of contesting objectives.


The CHAOS keyword is used in the following Slaves to Darkness warscrolls:

The SLAVES TO DARKNESS keyword is used in the following Slaves to Darkness warscrolls:

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14.3 Wards
Some abilities allow you to roll a dice to negate a wound or mortal wound, or to allocate a wound or mortal wound to a unit other than the original target. Abilities of this type are referred to as wards, and the dice roll is referred to as a ward roll. Unless stated otherwise, the ward roll is made before the wound is allocated to the model in question. Up to 1 ward roll can be made for each wound or mortal wound, unless specified otherwise. If the ward roll is successful, the wound or mortal wound is negated and has no effect on the model. If a wound or mortal wound cannot be negated, you cannot make a ward roll for that wound or mortal wound.
14.5 Mortal Wounds
Some attacks, spells and abilities cause mortal wounds. Do not make hit, wound or save rolls for mortal wounds. Instead, the damage inflicted on the target is equal to the number of mortal wounds that were caused.

Mortal wounds caused while a unit is attacking are allocated at the same time as wounds caused by the unit’s attacks: after all of the unit’s attacks have been made. Mortal wounds caused at other times are allocated as soon as they are caused. Mortal wounds are allocated in the same way as wounds and are treated in the same manner as wounds for rules purposes.

The CHAOS WARRIORS keyword is used in the following Slaves to Darkness warscrolls:

© Vyacheslav Maltsev 2013-2024