The Gnarlspirit Pack are Darkoath warriors in thrall to monstrous spirits. These entities demand a tribute of slaughter and atrocity – and so long as these warriors can wet their blades with warm blood, they are eager to comply.
Unit Size: 3
Points: 180
Battlefield Role: None
Base size: 32mmNotes: Single, Unique.
Sarrakkar Blackwing and The Gnarlspirit Pack units must be taken as a set. Although taken as a set, each is a separate unit.
The models in The Gnarlspirit Pack are Gorl Spinehammer, Crimson Kheira and Lupan Longcut. Gorl Spinehammer is armed with a Spinehammer. Crimson Kheira and Lupan Longcut are each armed with Hunting Weapons.
GORL SPINEHAMMER: Gorl Spinehammer has a Wounds characteristic of 3.
Animalistic Hunters: Empowered by bestial spirits, the Darkoath warriors of the Gnarlspirit Pack are capable of stalking their prey for days before striking them unawares.
During deployment, instead of setting up this unit on the battlefield, you can place it to one side and say that it is hunting in the shadows as a
reserve unit. If you do so, at the end of your
movement phase, you can set up this unit on the battlefield more than 9" from all enemy units, or you can set up this unit on the battlefield more than 7" from all enemy units and within 12" of 1 or more enemy models that have any wounds allocated to them.
Any reserve units hunting in the shadows that are not set up on the battlefield before the start of the fourth battle round are destroyed.
Oath of the Hunt: The Gnarlspirit Pack swear an oath to hunt their prey to the realm’s very edge, reaping the boons of the Dark Gods as soon as their quarry is run to ground.
At the end of your
charge phase, if this unit made a
charge move in that phase and is wholly within 12" of a friendly
SARRAKKAR BLACKWING, this unit fulfils its oath. Once this unit has fulfilled its oath, the following effects apply until the end of the battle:
- This unit has a ward of 5+.
- If the unmodified hit roll for an attack made with a melee weapon by this unit is 6, that attack causes 1 mortal wound to the target in addition to any damage it inflicts.