The mystic leaders of the Splintered Fang lead their people in worship of the Coiling Ones, serpentine daemons who embody cunning and might. Poison is the greatest weapon of the Fangs, and a single cut from their blades can prove fatal.
|Trueblood, Serpent Caller, Pureblood||32mm|
|2 x Venombloods||28.5mm|
|5 x Serpents, Clearbloods||25mm|Each model in a Splintered Fang unit is armed with Poisoned Weapons. TRUEBLOOD:
1 in every 10 models in this unit must be a Trueblood. Add 1 to the Attacks characteristic of that model’s melee weapons. In addition, Truebloods can issue commands
to their own unit.
1 in every 10 models in this unit must be a Serpent Caller. Add 1 to the Attacks characteristic of that model’s melee weapons.
1 in every 10 models in this unit must be a Serpents model. Serpents models have a Wounds characteristic of 2.
One Cut, One Kill: The warriors of the Splintered Fang coat their blades with vile poisons before every battle.
If the unmodified hit roll
for an attack made by this unit’s Poisoned Weapons is 6, that attack inflicts 1 mortal wound
on the target and the attack sequence
ends (do not make a save roll
Snake Charmer: Serpent Callers can summon their slithering familiars as if from nowhere.
You can return 1 slain Serpents model to this unit in your hero phase
for each Serpent Caller in the unit.