Maggotkin of Nurgle – Plaguebearers

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Plaguebearers trudge to battle amidst the drone of flies’ wings and endless counting. These daemons tally the diseases unleashed upon the realms, all the while stabbing and hacking at their enemies with filthy plagueswords.
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg

Unit Size: 10      Points: 120
Battlefield Role: Battleline
Base size: 32mm

This unit is referred to as a Plaguebearer Host. Each model in a Plaguebearer Host is armed with a Plaguesword.

BATTALIONS: This warscroll can be used in the following warscroll battalions:
 • Tallyband of Nurgle
 • Invidian Plaguehost

CHAMPION: 1 model in this unit can be a Plagueridden. Add 1 to the Attacks characteristic of that model’s Plaguesword.

STANDARD BEARER: 1 in every 10 models in this unit can be an Icon Bearer. If the unmodified battleshock roll for a unit that includes any Icon Bearers is 1, you can return 1 slain model to that unit and no models in that unit flee in that battleshock phase.

MUSICIAN: 1 in every 10 models in this unit can be a Piper. Re-roll battleshock rolls of 1 for enemy units that are within 6" of any friendly Pipers.

Cloud of Flies: Plaguebearer tallybands are surrounded at all times by blinding swarms of daemon-flies.
Subtract 1 from hit rolls for attacks made with missile weapons that target this unit while it has 5 or more models.


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Hit Roll
Roll a dice. If the roll equals or beats the attacking weapon’s To Hit characteristic, the attack scores a hit and you must make a wound roll. If not, the attack fails and the attack sequence ends. An unmodified hit roll of 1 always fails and an unmodified hit roll of 6 always hits. A hit roll cannot be modified by more than +1 or -1 (this is an exception to the principle that abilities take precedence over core rules).

Sometimes an ability will allow a single hit roll to score two or more hits. If this is the case, make all of the wound and save rolls for those hits at the same time.
15.1 Battleshock Tests
You must make a battleshock roll for each friendly unit that has to take a battleshock test. To make a battleshock roll, roll a dice and add the number of models in the unit that were slain in that turn to the roll. If the battleshock roll is greater than the unit’s Bravery characteristic, the battleshock test has been failed. If the test is failed, for each point by which the battleshock roll exceeds the unit’s Bravery characteristic, 1 model in that unit must flee. You decide which models flee. A model that flees is removed from play.

If a slain model is returned to its unit in the same turn that it is slain, it still counts as having been slain in that battle round for the purposes of battleshock tests.

The PLAGUEBEARER keyword is used in the following Maggotkin of Nurgle warscrolls:

© Vyacheslav Maltsev 2013-2024