Maggotkin of Nurgle – Putrid Blightkings

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Putrid Blightkings

Putrid Blightkings carve their way forwards with slime-encrusted blades, hammers and axes. Their bloated, rotting bodies can absorb tremendous punishment, allowing them to drive relentlessly through the foe’s battleline.
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Blighted Weapon
Blighted Weapon1"53+3+-11

Unit Size: 5      Points: 230
Battlefield Role: Battleline
Base size: 40mm

Each model in a Putrid Blightkings unit is armed with a Blighted Weapon.

BATTALIONS: This warscroll can be used in the following warscroll battalions:
 • Blight Cyst
 • Plague Cyst

CHAMPION: 1 model in this unit can be a Blightlord. That model has a Wounds characteristic of 5.

STANDARD BEARER: 1 in every 5 models in this unit can be an Icon Bearer. Add 1 to the Bravery characteristic of this unit while it includes any Icon Bearers.

MUSICIAN: 1 in every 5 models in this unit can be a Sonorous Tocsin Bearer. Re-roll battleshock rolls of 1 for enemy units that are within 6" of any friendly Sonorous Tocsin Bearers.

Relentless Attackers: Blightkings grind through the battlelines of lesser foes, shattering their morale and hacking down the stunned survivors with contemptuous ease.
At the end of the combat phase, pick 1 enemy unit with a Wounds characteristic of 3 or less that is within 3" of this unit. Roll 1 dice for each model in this unit that is within 3" of that enemy unit. For each roll that exceeds that enemy unit’s Wounds characteristic, that enemy unit suffers 1 mortal wound.

14.5 Mortal Wounds
Some attacks, spells and abilities cause mortal wounds. Do not make hit, wound or save rolls for mortal wounds. Instead, the damage inflicted on the target is equal to the number of mortal wounds that were caused.

Mortal wounds caused while a unit is attacking are allocated at the same time as wounds caused by the unit’s attacks: after all of the unit’s attacks have been made. Mortal wounds caused at other times are allocated as soon as they are caused. Mortal wounds are allocated in the same way as wounds and are treated in the same manner as wounds for rules purposes.

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15.1 Battleshock Tests
You must make a battleshock roll for each friendly unit that has to take a battleshock test. To make a battleshock roll, roll a dice and add the number of models in the unit that were slain in that turn to the roll. If the battleshock roll is greater than the unit’s Bravery characteristic, the battleshock test has been failed. If the test is failed, for each point by which the battleshock roll exceeds the unit’s Bravery characteristic, 1 model in that unit must flee. You decide which models flee. A model that flees is removed from play.

If a slain model is returned to its unit in the same turn that it is slain, it still counts as having been slain in that battle round for the purposes of battleshock tests.

The PUTRID BLIGHTKINGS keyword is used in the following Maggotkin of Nurgle warscrolls:

© Vyacheslav Maltsev 2013-2024