Maggotkin of Nurgle – Rotmire Creed

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Rotmire Creed

The Rotmire Creed are artisans of virology, relentless in their pursuit of the perfect plague. Their blowpipe darts and melee weapons are daubed with their alchemical contagions, which, once unleashed, spread quickly through the ranks of their enemies.
MISSILE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Blowpipe
Blowpipe14"24+3+-1
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Bilewood Weapons
Bilewood Weapons1"24+3+-1
PITCHED BATTLE PROFILE

Unit Size: 10      Points: 140
Battlefield Role: None
MODELBASE SIZE
Witherlord, Bloated One32mm
2 x Carrion Catchers28.5mm
6 x Mirefolk Outcasts25mm
Notes: Battleline in a Blessed Sons army

Each model in a Rotmire Creed unit is armed with a Blowpipe and Bilewood Weapons.

WITHERLORD: 1 in every 10 models in this unit must be a Witherlord. That model has a Wounds characteristic of 2. In addition, Witherlords can issue commands to their own unit.

Virulent Concoctions: The hideous diseases formulated by the Rotmire Creed rapidly transmit from one uninfected body to another.
If this unit is included in a Maggotkin of Nurgle army, at the end of any phase in which attacks made by this unit inflicted 1 or more disease points on an enemy unit, each other enemy unit within 3" of that enemy unit is also given 1 disease point. The same unit cannot be affected by this ability more than once per phase.

KEYWORDS
CHAOS, MAGGOTKIN OF NURGLE, MORTAL, NURGLE, CULTISTS, ROTMIRE CREED

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6.1 Using Command Abilities
To use a command ability, you must spend 1 command point, pick 1 friendly model to issue the command, and pick 1 friendly unit to receive the command. Unless noted otherwise, the models that can issue commands and the units they can issue them to are as follows:
  • Unit champions can issue commands to their own unit (see 22.3.2).
  • HEROES can issue commands to units that are wholly within 12" of them.
  • Generals can issue commands to units that are wholly within 18" of them.
  • TOTEMS can issue commands to units that are wholly within 18" of them.
Each command ability will say when it can be used and what effect it has on the unit that receives it. A model cannot issue more than 1 command in the same phase and a unit cannot receive more than 1 command in the same phase. In addition, you cannot use the same command ability more than once in the same phase (even for different units).
© Vyacheslav Maltsev 2013-2024