Stormcast Eternals – Knight-Draconis

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Only one who has truly bonded with a Draconith can become a Knight-Draconis. Such unity is symbolised by the flaming blades these champions wield, and they eagerly bring burning death to any foe that stands before them.
MISSILE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Draconic Flamestream
Draconic Flamestream12"1
See below
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Aeonfire Blade
Aeonfire Blade1"53+2+-32
Draconic Fangs and Talons
Draconic Fangs and Talons3"43+3+-22

Unit Size: 1      Points: 300
Battlefield Role: Leader
Base size: 105 x 70mm
Notes: Single

A Knight-Draconis is armed with a Aeonfire Blade.

BATTALIONS: This warscroll can be used in the following warscroll battalions:
 • Lords of the Exemplar Chamber
 • Lords of the Harbinger Chamber
 • Lords of the Warrior Chamber

FLY: This unit can fly.

MOUNT: This unit’s Draconith is armed with a Draconic Flamestream and Draconic Fangs and Talons.

Arcane Heritage: Whether raised within the temple-vessels of the Seraphon or born in the wilds of the realms, every young Draconith has developed a resistance to the arcane.
Each time this unit is affected by a spell or the abilities of an endless spell, you can roll a dice. On a 4+, ignore the effect of that spell or the effects of that endless spell’s abilities on this unit.

Draconic Flamestream: A Draconith can unleash annihilating streams of wyrmflame with each exhalation.
Do not use the attack sequence for an attack made with a Draconic Flamestream. Instead, roll a dice. On a 1-2, nothing happens. On a 3-4, the target suffers D3 mortal wounds. On a 5-6, the target suffers D6 mortal wounds.

Wrath of the Draconith: At their champion’s command, the Stormdrake Guard loose the searing force of their mounts when their foe least expects it.
Once per battle, in your hero phase, you can pick 1 friendly STORMDRAKE GUARD unit wholly within 12" of this unit that has not made a shooting attack in that phase. That unit can shoot.

Dragged into the Tempest: Propelling themselves skywards with immense force, a Draconith drags their victims into the clouds to be torn asunder and hurled down onto the battlefield as a grisly ruin.
In the combat phase, after all of this unit’s attacks have been resolved, you can pick 1 enemy unit within 1" of this unit and roll a dice. If the roll is greater than that unit’s Wounds characteristic, your opponent must pick 1 model in that unit. That model is slain.

9.4 Flying
If the warscroll used by a model says that it can fly, you can ignore other models and terrain features when you trace the path of its move across the battlefield (it flies over them). In addition, when a model that can fly starts or finishes a move on a terrain feature, instead of tracing its move across the battlefield, you can trace it ‘through the air’, as shown in the diagram below.

A flying model cannot finish a move on top of another model or finish a normal move, run or retreat within 3" of an enemy unit.
14.5 Mortal Wounds
Some attacks, spells and abilities cause mortal wounds. Do not make hit, wound or save rolls for mortal wounds. Instead, the damage inflicted on the target is equal to the number of mortal wounds that were caused.

Mortal wounds caused while a unit is attacking are allocated at the same time as wounds caused by the unit’s attacks: after all of the unit’s attacks have been made. Mortal wounds caused at other times are allocated as soon as they are caused. Mortal wounds are allocated in the same way as wounds and are treated in the same manner as wounds for rules purposes.

The ORDER keyword is used in the following Stormcast Eternals warscrolls:


The STORMCAST ETERNALS keyword is used in the following Stormcast Eternals warscrolls:


The DRACONITH keyword is used in the following Stormcast Eternals warscrolls:

Leader, Behemoth

The STORMDRAKE GUARD keyword is used in the following Stormcast Eternals warscrolls:


The DRACONITH SKYWING keyword is used in the following Stormcast Eternals warscrolls:

Leader, Behemoth
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