Stormcast Eternals – Lord-Celestant on Dracoth
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10"
7
3+
9
WARSCROLL

Lord-Celestant on Dracoth

Fuelled by the powers celestial, all Lord-Celestants are formidable warriors in their own right. When allied with the might of a Dracoth, they become all the more potent, tearing asunder all who oppose the God-King.
MISSILE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Stormblast
Stormblast12"1
See below
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Stormstrike Glaive
Stormstrike Glaive2"53+3+-21
Lightning Hammer
Lightning Hammer1"33+3+-22
Thunderaxe
Thunderaxe1"53+3+-21
Tempestos Hammer
Tempestos Hammer2"33+2+-1D3
Claws and Fangs
Claws and Fangs1"43+3+-22
PITCHED BATTLE PROFILE

Unit Size: 1      Points: 215
Battlefield Role: Leader
Base size: 90 x 52mm
Notes: Single

A Lord-Celestant on Dracoth is armed with a Sigmarite Thundershield and 1 of the following weapon options: Stormstrike Glaive; Lightning Hammer; Thunderaxe; or Tempestos Hammer.

BATTALIONS: This warscroll can be used in the following warscroll battalions:
 • Lords of the Exemplar Chamber
 • Lords of the Harbinger Chamber
 • Lords of the Warrior Chamber

MOUNT: This unit’s Dracoth is armed with a Stormblast and Claws and Fangs.

Stormblast: Dracoths can unleash the power of Sigmar’s storm from within their maws.
Do not use the attack sequence for an attack made with a Stormblast. Instead, roll a dice. On a 4+, the target suffers D3 mortal wounds.

Sigmarite Thundershield: When struck with sufficient force, thundershields unleash stored storm energy to blast those attempting to attack.
If the unmodified save roll for an attack made with a melee weapon that targets this unit is 6, the attacking unit suffers 1 mortal wound after all of its attacks have been resolved.

Furious Retribution: Lord-Celestants lead their brethren in assaults upon the enemy lines, breaking the foe beneath their immortal fury.
Once per battle, this unit can issue the All-out Attack command to a friendly STORMCAST ETERNALS unit without a command point being spent.

Impaling Strikes: On the charge, the blade of a stormstrike glaive can impale several foes.
This unit’s Stormstrike Glaive has a Damage characteristic of 3 instead of 1 if this unit made a charge move in the same turn.

Blast to Ashes: A well-swung lightning hammer unleashes its pent-up energies in a great blast, destroying everything it strikes.
If the unmodified hit roll for an attack made with a Lightning Hammer is 6, the target suffers 2 mortal wounds and the attack sequence ends (do not make a wound or save roll).

Cleaving Blow: A single swing of a thunderaxe can carve through several foes.
Add 2 to the Attacks characteristic of a Thunderaxe if the number of models in the target unit is greater than the number of models in this unit.

Tempestos Hammer: With the momentum of the charge behind it, the impact of a tempestos hammer can fell a rampaging Ghorgon.
Add D3 to the Attacks characteristic of this unit’s Tempestos Hammer if this unit made a charge move in the same turn.

KEYWORDS
ORDER, STORMCAST ETERNALS, HERO, DRACOTH, LORD, LORD-CELESTANT
11.1 Charge Moves
When you attempt a charge with a unit, make a charge roll for the unit by rolling 2D6. You can then make a charge move with each model in that unit by moving the model a distance in inches that is equal to or less than the charge roll. The first model you move in a unit attempting a charge must finish the move within 1/2" of an enemy unit. If this is impossible, no models in the unit can make a charge move.

You do not have to pick a target for a charge attempt before making the charge roll.
14.5 Mortal Wounds
Some attacks, spells and abilities cause mortal wounds. Do not make hit, wound or save rolls for mortal wounds. Instead, the damage inflicted on the target is equal to the number of mortal wounds that were caused.

Mortal wounds caused while a unit is attacking are allocated at the same time as wounds caused by the unit’s attacks: after all of the unit’s attacks have been made. Mortal wounds caused at other times are allocated as soon as they are caused. Mortal wounds are allocated in the same way as wounds and are treated in the same manner as wounds for rules purposes.

The ORDER keyword is used in the following Stormcast Eternals warscrolls:

Leader

The STORMCAST ETERNALS keyword is used in the following Stormcast Eternals warscrolls:

Leader
Army List
Warscrolls collated
Save Roll
Your opponent rolls a dice, modifying the roll by the attacking weapon’s Rend characteristic. If the roll equals or beats the target unit’s Save characteristic, the target is saved and the attack sequence ends. If not, the attack is successful and you must determine the damage that is inflicted on the target. An unmodified save roll of 1 always fails. A save roll cannot be modified by more than +1 (this is an exception to the principle that abilities take precedence over core rules).

Designer’s Note: Save rolls do not always succeed on an unmodified roll of 6, and they can be modified by more than -1.
Hit Roll
Roll a dice. If the roll equals or beats the attacking weapon’s To Hit characteristic, the attack scores a hit and you must make a wound roll. If not, the attack fails and the attack sequence ends. An unmodified hit roll of 1 always fails and an unmodified hit roll of 6 always hits. A hit roll cannot be modified by more than +1 or -1 (this is an exception to the principle that abilities take precedence over core rules).

Sometimes an ability will allow a single hit roll to score two or more hits. If this is the case, make all of the wound and save rolls for those hits at the same time.
Wound Roll
Roll a dice. If the roll equals or beats the attacking weapon’s To Wound characteristic, the attack wounds the target and your opponent must make a save roll. If not, the attack fails and the attack sequence ends. An unmodified wound roll of 1 always fails and an unmodified wound roll of 6 always wounds. A wound roll cannot be modified by more than +1 or -1 (this is an exception to the principle that abilities take precedence over core rules).

The LORD-CELESTANT keyword is used in the following Stormcast Eternals warscrolls:

Leader, Behemoth
Leader
All-out Attack
With a singular purpose, these warriors attack with all of their might.
You can use this command ability when you pick a friendly unit to shoot in your shooting phase or fight in the combat phase. That unit must receive the command. Add 1 to hit rolls for attacks made by that unit until the end of that phase.
© Vyacheslav Maltsev 2013-2022