Native to Azyr, Aetherwings hunt with terrific swiftness. Their bonds with the Storm casts are close, and in battle, they soar high above the fray before diving to savage their foes with flashing claws and beaks.
|Beak and Claws|
|Beak and Claws||1"||2||4+||3+||-||1|
Unit Size: 3 Points: 65
Battlefield Role: None
Base size: 32mm
Each model in an Aetherwings unit is armed with a Beak and Claws. Swooping Hunters: Aetherwings dart back and forth, striking the foe before swooping away.
This unit can retreat
and still charge
later in the turn.
Marked for Destruction: Those who oppose the masters of these loyal beasts hear doom approaching in the beating of celestial wings.
Add 1 to hit rolls
for attacks made with missile weapons by friendly VANGUARD-RAPTORS
units if the target is within 12" of any friendly units with this ability.
ORDER, STORMCAST ETERNALS, AETHERWINGS