MISSILE WEAPONS | Range | Attacks | To Hit | To WoundTo Wnd | Rend | DamageDmg | |
Changestaff | |||||||
Changestaff | 18" | 3 | 3+ | 3+ | -1 | 1 | |
MELEE WEAPONS | Range | Attacks | To Hit | To WoundTo Wnd | Rend | DamageDmg | |
Warptongue Blade | |||||||
Warptongue Blade | 1" | 2 | 3+ | 3+ | -2 | D3 | |
Teeth and Horns | |||||||
Teeth and Horns | 1" | D3 | 4+ | 3+ | -1 | 1 |
KEYWORDS | CHAOS, SLAVES TO DARKNESS, DAEMON, TZEENTCH, HERO, WIZARD, GAUNT SUMMONER |
The CHAOS keyword is used in the following Slaves to Darkness warscrolls:
The SLAVES TO DARKNESS keyword is used in the following Slaves to Darkness warscrolls:
The TZEENTCH keyword is used in the following Slaves to Darkness warscrolls:
The TZEENTCH keyword is used in the following Slaves to Darkness warscrolls:
The MONSTER keyword is used in the following Slaves to Darkness warscrolls:
The DAEMON keyword is used in the following Slaves to Darkness warscrolls:
The HERO keyword is used in the following Slaves to Darkness warscrolls:
The WIZARD keyword is used in the following Slaves to Darkness warscrolls:
Reserve units are picked as part of your army before the battle begins, while summoned units are units added to your army once the battle is underway. Models that have been removed from play can be used as part of a summoned unit. | ||
The GAUNT SUMMONER keyword is used in the following Slaves to Darkness warscrolls: