Your Hero Phase |
| KEYWORDS | PRAYER, UNLIMITED |
Once Per Battle, Your Hero Phase | 7 |
| KEYWORDS | PRAYER |
| ||
| ||
| In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes. | ||
Passive |
Your Hero Phase | 6 |
| KEYWORDS | SPELL |
Passive |
| When moving flying units, move them horizontally in any direction, ignoring intervening models and terrain, and place them where you wish, so long as they are allowed to end their move on that spot. Note that some units have the FLY keyword even if that unit can’t really fly. This often represents units that bounce, bound or skitter across the battlefield so adeptly that they might as well be flying! | ||
The non-MONSTER SKAVEN keyword is used in the following Skaven warscrolls:
Your Movement Phase |
| KEYWORDS | CORE, MOVE |
Your Movement Phase |
| KEYWORDS | CORE, MOVE, RUN |
Your Movement Phase |
| KEYWORDS | CORE, MOVE, RETREAT |
The SKAVEN and INFANTRY keywords are used in the following Skaven warscrolls:
The PESTILENS keyword is used in the following Skaven warscrolls:
| ||
The VERMINUS keyword is used in the following Skaven warscrolls:
The SKRYRE keyword is used in the following Skaven warscrolls:
The ESHIN keyword is used in the following Skaven warscrolls:
The non-HERO SKAVEN and INFANTRY keywords are used in the following Skaven warscrolls:
Enemy Movement Phase | 1 |
| KEYWORDS | MOVE, RUN |
The SKAVEN keyword is used in the following Skaven warscrolls:
The MOULDER keyword is used in the following Skaven warscrolls:
Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
The SKRYRE and WAR MACHINE keywords are used in the following Skaven warscrolls:
| There may be situations when a unit that has STRIKE-FIRST is not in combat at the start of the phase, but because of moves such as pile-in moves, it is ‘pulled into combat’ later in the phase. In such cases, STRIKE-FIRST has no effect on that unit because it was not in combat at the start of the phase. Abilities that allow a unit to use a FIGHT ability immediately after another unit do not override the STRIKE-FIRST or STRIKE-LAST constraints, so you could not pick a unit with STRIKE-LAST to fight immediately after a unit with STRIKE-FIRST. | ||
| Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
| Sometimes objective markers get accidentally nudged while you are moving models around. This is perfectly fine - just remember to put them back in their proper positions when determining objective control. | ||
| ||
| The Citadel Terrain List shows the number of scenery pieces each terrain feature can consist of. If you are using terrain features that are not included on that list, agree with your opponent before setting up the battlefield how many scenery pieces make up each terrain feature. | ||
Reaction: You declared an ATTACK ability | 1 |
Reaction: Opponent declared an ATTACK ability | 1 |
Any Hero Phase | 1 |
Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
Once Per Turn (Army), Enemy Hero Phase |
| Because a replacement unit is treated as a completely new unit, it could, for instance, use a Once Per Battle ability on its warscroll even if the unit it replaced used that ability earlier in the battle. | ||
The non-SKRYRE HERO keyword is used in the following Skaven warscrolls:
The SKRYRE and HERO keywords are used in the following Skaven warscrolls:
Passive |
Passive |
Passive |
Your Shooting Phase |
| KEYWORDS | CORE, ATTACK, SHOOT |
Any Combat Phase |
| KEYWORDS | CORE, ATTACK, FIGHT |
|
|
|
Enemy Shooting Phase | 1 |
| KEYWORDS | SHOOT, ATTACK |
The non-HERO VERMINUS and INFANTRY keywords are used in the following Skaven warscrolls:
Passive |
The MASTERCLAN and WIZARD keywords are used in the following Skaven warscrolls:
The PESTILENS and PRIEST keywords are used in the following Skaven warscrolls:
The ESHIN and INFANTRY keywords are used in the following Skaven warscrolls:
The VERMINUS and INFANTRY keywords are used in the following Skaven warscrolls:
The SKRYRE and WEAPON TEAM keywords are used in the following Skaven warscrolls:
The WEAPON TEAM keyword is used in the following Skaven warscrolls:
The SKAVEN, INFANTRY and HERO keywords are used in the following Skaven warscrolls:
The MEGA-GARGANT keyword is used in the following Sons of Behemat warscrolls:
The WEAPON TEAM and SKRYRE keywords are used in the following Skaven warscrolls:
The WAR MACHINE and SKRYRE keywords are used in the following Skaven warscrolls:
The non-SKRYRE MOULDER keyword is used in the following Skaven warscrolls:
Once Per Turn (Army), Start of Any Turn |
Your Hero Phase |
| KEYWORDS | BANISH |
Your Hero Phase |
| KEYWORDS | BANISH |
Once Per Turn (Army), Reaction: You declared a CHARGE ability | 0 |
| KEYWORDS | BLOOD TITHE |
Once per Turn, Start of Any Turn | 1 |
| KEYWORDS | BLOOD TITHE |
Once Per Turn (Army), Your Combat Phase | 1 |
| KEYWORDS | BLOOD TITHE |
Once Per Turn (Army), Your Hero Phase | 2 |
| KEYWORDS | BLOOD TITHE |
Passive | 2 |
| KEYWORDS | BLOOD TITHE |
Passive | 3 |
| KEYWORDS | BLOOD TITHE |
Passive | 4 |
| KEYWORDS | BLOOD TITHE |
Passive | 4 |
| KEYWORDS | BLOOD TITHE |
The BLOODBOUND keyword is used in the following Blades of Khorne warscrolls:
The non-MONSTER DAEMON keyword is used in the following Blades of Khorne warscrolls:
The MONSTER keyword is used in the following Blades of Khorne warscrolls:
Once Per Turn, Reaction: You declared the ‘Skulls for the Skull Throne’ ability |
The WAR MACHINE and HELSMITHS OF HASHUT keywords are used in the following Helsmiths of Hashut warscrolls:
The HEDONITES OF SLAANESH and MANIFESTATION keywords are used in the following Hedonites of Slaanesh warscrolls:
The PESTILENS and PRIEST keywords are used in the following Skaven warscrolls:
Your Movement Phase |