8" 6 5+ 7+ 6+ Wheels of Excruciation are sorcerous flocks of living, bladed discuses that tear mortals into slivers of bleeding flesh. They are a magical echo of the many devices that can be found in the torment-boudoirs of the Palace of Pleasure; they spin across the battlefield at terrible velocity, seemingly drawn to those whose screams will echo loudest and most delightfully. | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
| Rending Wheels [Charge (+1 Damage)] | |||||||
| Rending Wheels Charge (+1 Damage) | 6 | 4+ | 2+ | 2 | 1 | ||
End of Any Turn |
KEYWORDS | MANIFESTATION, ENDLESS SPELL, FLY, WARD (6+) |
| CHAOS, HEDONITES OF SLAANESH |
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| In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes. | ||
Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
Your Shooting Phase |
| KEYWORDS | CORE, ATTACK, SHOOT |
Any Combat Phase |
| KEYWORDS | CORE, ATTACK, FIGHT |
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Passive |
| When moving flying units, move them horizontally in any direction, ignoring intervening models and terrain, and place them where you wish, so long as they are allowed to end their move on that spot. Note that some units have the FLY keyword even if that unit can’t really fly. This often represents units that bounce, bound or skitter across the battlefield so adeptly that they might as well be flying! | ||
The FLY keyword is used in the following Hedonites of Slaanesh warscrolls:
Passive |
The HEDONITES OF SLAANESH keyword is used in the following Hedonites of Slaanesh warscrolls:
The MANIFESTATION keyword is used in the following Hedonites of Slaanesh warscrolls:
The ENDLESS SPELL keyword is used in the following Hedonites of Slaanesh warscrolls: