Known as the Monarch of the Hunt, Shalaxi Helbane is Slaanesh’s weapon against the daemons of the other Chaos Gods. Able to discern the secrets of the Dark Prince’s foes through blended senses, this statuesque warrior has slain a thousand rivals and more.
Unit Size: 1 Points: 370
Battlefield Role: Leader, Behemoth
Base size: 100mm
Notes: Single, Unique
Shalaxi Helbane is armed with Soulpiercer, Impaling Claws and 1 of the following weapon options: Living Whip; or Shining Aegis.
BATTALIONS: This warscroll can be used in the following warscroll battalions:
•
Supreme Sybarites
WIZARD: This unit can attempt to
cast 2
spells in your
hero phase and attempt to
unbind 2 spells in the enemy hero phase.
Living Whip: A living whip can be used to entangle an enemy’s weapons.
If this unit is armed with a Living Whip, at the start of the
combat phase, you can pick 1 enemy unit within 6" of this unit and roll a dice. On a 2+, subtract 1 from the Attacks characteristic of that unit’s melee weapons (to a minimum of 1) until the end of that phase. The same unit cannot be affected by this ability more than once per phase.
Shining Aegis: This masterfully created shield can turn aside blows and magical spells.
If this unit is armed with a Shining Aegis, it has a
ward of 5+.
Cloak of Constriction: Shalaxi’s challengers find themselves ensnared by the tentacular pseudopods of the daemon’s cloak.
Subtract 1 from
hit rolls and
wound rolls for attacks made with melee weapons that target this unit.
Delicate Precision: A Keeper of Secrets attacks its foes with a dazzling array of exquisitely measured blows.
If the unmodified
wound roll for an attack made by this unit is 6, that attack causes a number of
mortal wounds to the target equal to the weapon’s Damage characteristic and the
attack sequence ends (do not make a
save roll).
Irresistible Challenge: Few can resist the sorcerous challenge delivered by Shalaxi Helbane; those who do find their cowardice rewarded with crippling agony.
At the start of the enemy
charge phase, you can pick 1 enemy
HERO within 12" of this unit and more than 3" from any other friendly units. If you do so, your opponent must choose whether that
HERO accepts or refuses Shalaxi’s challenge. If they refuse, that
HERO suffers D3
mortal wounds. If they accept, that
HERO must attempt a charge and must finish the
charge move within 1/2" of this unit. If they cannot finish the charge move within 1/2" of this unit, that
HERO suffers D3 mortal wounds instead.
The Killing Stroke: Shalaxi Helbane can outwit any foe, delivering a subtle scries of attacks and feints that sets them up for a final killing blow.
At the start of the
combat phase, you can pick 1 enemy
HERO within 3" of this unit. If you do so, all attacks made by this unit in that phase must target that
HERO, but the Damage characteristic of this unit’s Soulpiercer is 6 instead of D3+3 until the end of that phase.
Refine Senses: The sorcerer channels magical power into their senses so that nothing can be hidden from them and none can escape their wrath.
Refine Senses is a spell that has a
casting value of 4. If successfully cast, until your next
hero phase, add 1 to
hit rolls and
wound rolls for attacks made by the caster that target an enemy
HERO and add 1 to
save rolls for attacks made by enemy
HEROES that target the caster.