6" 2 3+ 1 The Myrmidesh are an elite warrior-cult who exemplify the pride of the Dark Prince. Each of their blade-sects considers their own favoured technique to be supreme, and on the rare occasions they are proved wrong, their spiteful rage is terrible to behold. | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
| Wicked Scimitar | |||||||
| Wicked Scimitar | 3 | 3+ | 4+ | 1 | 1 | ||
Passive |
Once Per Turn (Army), Any Combat Phase |
KEYWORDS | INFANTRY, CHAMPION |
| CHAOS, HEDONITES OF SLAANESH, SYBARITE |
| Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
Your Movement Phase |
| KEYWORDS | CORE, MOVE, RETREAT |
| ||
| Q: | If a model in base-to-base contact with an enemy model retreats 3" directly away from the enemy model, is it still in combat with that enemy model? |
| A: | No. |
Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
Passive |
| ||
The INFANTRY keyword is used in the following Hedonites of Slaanesh warscrolls:
The CHAOS keyword is used in the following Hedonites of Slaanesh warscrolls:
The HEDONITES OF SLAANESH keyword is used in the following Hedonites of Slaanesh warscrolls:
The SYBARITE keyword is used in the following Hedonites of Slaanesh warscrolls:
Passive |