8" 9 4+ 4 The tale of Syll’Esske is strange indeed. Once, this conjoined entity was two distinct beings: Syll, a daemonic Herald scorned by her fellows for obsessing too greatly over her mortal muses, and Esske, a lowly war-thrall in the pits of the Palace of Pleasure. Syll selected Esske as the focus of her patronage, overseeing his meteoric rise. Esske, in turn, showed a loyalty well beyond expectation, going so far as to sacrifice his own soul to aid Syll after she was brought low by a jealous rival. Through the Herald’s latter deeds, he was not only saved but fused with her very being, the two becoming a single entity that fights in perfect synchronicity.
The Vengeful Allegiance marches at the head of a warhost comprising both mortals and daemons, all of whom have been spurned by their betters and seek symbiosis as a means of realising their depraved ambitions. Should Syll or Esske block a blow, their other half will take cruel advantage, striking with lash or greataxe to slip inside the foe’s guard. Having known well the scorn of the highhanded, Syll’Esske delights in subverting heroes and champions, undermining their will and replacing certainty with unclean desires. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Scourging Whip | |||||||
Scourging Whip | 6 | 2+ | 4+ | 1 | 2 | ||
Axe of Dominion | |||||||
Axe of Dominion | 4 | 3+ | 3+ | 2 | 3 |
Any Combat Phase |
Passive |
Your Hero Phase | 7 |
KEYWORDS | SPELL |
KEYWORDS | UNIQUE, HERO, WIZARD (1), INFANTRY, WARD (6+) |
CHAOS, HEDONITES OF SLAANESH, DAEMON, SYBARITE |
The HEDONITES OF SLAANESH keyword is used in the following Hedonites of Slaanesh warscrolls:
Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
The non-HERO DAEMON keyword is used in the following Hedonites of Slaanesh warscrolls:
The UNIQUE keyword is used in the following Hedonites of Slaanesh warscrolls:
The HERO keyword is used in the following Hedonites of Slaanesh warscrolls:
Passive |
The HEDONITES OF SLAANESH keyword is used in the following Hedonites of Slaanesh warscrolls:
| ||
In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes. | ||
Your Hero Phase | 6 |
KEYWORDS | SPELL |
The WIZARD keyword is used in the following Hedonites of Slaanesh warscrolls:
The SYBARITE keyword is used in the following Hedonites of Slaanesh warscrolls:
| ||
The INFANTRY keyword is used in the following Hedonites of Slaanesh warscrolls:
The non-HERO SYBARITE keyword is used in the following Hedonites of Slaanesh warscrolls:
Reaction: You declared an ATTACK ability | 1 |
Reaction: Opponent declared an ATTACK ability | 1 |