Hedonites of Slaanesh – Blissbarb Seekers

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HEDONITES OF SLAANESH WARSCROLL
Blissbarb Seekers
12"
4
5+
1
The death dealt by a Blissbarb Seeker comes at a blistering pace. These mounted archers fight atop daemons known as Exalted Steeds, creatures so swift of limb that they seem to defy rationality. It should be all but impossible to aim arrows while riding an entity that appears to outrun the very wind itself, but the gifts of Slaanesh provide. The Seekers’ sensory perception is fiendishly enhanced, allowing them to pick out the slightest chink in a defensive formation even while travelling at great speed. Yet a price must be paid, for any moment in which they are not riding at full pace sees them struck with crippling ennui. To master an Exalted Steed, a Hedonite must pursue the creature across the realms, proving their devotion by discarding all other temptations as they cross wastelands twisted by the Dark Prince’s power. An Exalted Steed may remain in reality far longer than most daemons – but only if it is bound to its rider through strange and uncanny blood-mingling rites. The tongues of these creatures drip with an array of potent toxins, capable of inducing bone-shuddering convulsions at a touch.
HEDONITES OF SLAANESH WARSCROLL
Blissbarb Seekers
RANGED WEAPONS
RngAtkHitWndRndDmg
Seeker Bow
Seeker Bow12"33+4+11
MELEE WEAPONS
AtkHitWndRndDmg
Exalted Steed’s Poisoned Tongue [Companion]
Exalted Steed’s Poisoned Tongue
Companion
33+4+-1
Sybarite Blade
Sybarite Blade13+4+-1
BATTLE PROFILE

Unit Size: 5      Points: 160
Base size: 75 × 42mm
Can be reinforced: Yes

Passive
GLORY SHOTS: Nothing pleases the Blissbarb Seekers more than shooting down enemies encamped on a vital point, all without breaking stride.

Effect: Add 1 to the Rend characteristic of this unit’s ranged weapons for attacks that target units contesting an objective you do not control.

KEYWORDS
CAVALRY, CHAMPION
CHAOS, HEDONITES OF SLAANESH, SYBARITE

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32.1 Contesting Objectives
Unless otherwise specified, if an objective is within a model’s combat range, that model is contesting that objective. If any models in a unit are contesting an objective, that unit is contesting that objective.

Each unit can only count as contesting a single objective for the purposes of determining objective control (see 32.2). Before determining objective control, for each of their units contesting two or more objectives, the active player must pick one of those objectives for it to contest. Then, their opponent does the same.

Designer’s Note: For purposes other than determining objective control, a unit can contest more than one objective.
Companion
Unless otherwise specified, this weapon is not affected by friendly abilities that affect weapon characteristics or the attack sequence, except for those that apply negative modifiers to it (e.g. ‘Covering Fire’).
1.0 Champions
Units with the CHAMPION keyword have one or more champion models. If there is a number after the CHAMPION keyword, that number indicates the proportion of models in that unit that can be champions. In any other case, 1 model in the unit can be a champion. Units with the CHAMPION keyword have the following passive ability:

Passive
CHAMPION: A veteran fighter leads the charge.

Effect: Add 1 to the Attacks characteristic of weapons used by champions in this unit.

The CHAMPION keyword is used in the following Hedonites of Slaanesh warscrolls:

• Fiends
• Seekers

The CAVALRY keyword is used in the following Hedonites of Slaanesh warscrolls:

• Seekers
© Vyacheslav Maltsev 2013-2024