Hedonites of Slaanesh – Blissbarb Archers

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HEDONITES OF SLAANESH WARSCROLL
Blissbarb Archers
6"
1
6+
1
With sighs of sordid glee, the Blissbarb Archers rain sense-twisting death upon an enemy. These are the lowliest of Slaanesh’s mortal servants – those who have most recently come into the Dark Prince’s service or who lack the debauched imagination to rise. Nevertheless, they are utterly the Prince of Pleasure’s creatures. Having abandoned all sense of propriety, the Blissbarbs pierce their flesh in a deliberately painful fashion and wrap themselves in luxuriant silks. Their days are spent in mind-blasting revels, but when battle beckons, they take up their bows and dart forth to do Slaanesh’s work. Blissbarb Archers do not fight at range out of choice. Slaanesh’s champions have no desire for their close-quarters ‘entertainment’ to be disturbed by such lowly acolytes and instead bid the archers attack from afar. Still, the Blissbarb may partake in some of Slaanesh’s gifts. The shuffling Homonculi that follow them carry censers filled with blissbrew, a highly hallucinogenic substance. Not only do the fumes delight the Blissbarb, but by coating their arrow tips with the concoction, they also bring unravelling glee to their enemies. Foes who dutifully hold positions of tedious strategic import are the favoured prey of the Blissbarb, who hunger to drag these souls into their phantasmagoria.
HEDONITES OF SLAANESH WARSCROLL
Blissbarb Archers
RANGED WEAPONS
RngAtkHitWndRndDmg
Blissbarb Bow
Blissbarb Bow18"23+4+11
MELEE WEAPONS
AtkHitWndRndDmg
Sybarite Blade
Sybarite Blade13+4+-1
BATTLE PROFILE

Unit Size: 10      Points: 150
MODELBASE SIZE
Blissbarb Archers28.5mm
Blissbrew Homonculus25mm
Can be reinforced: Yes

Passive
BLISSBREW HOMONCULUS: Blissbrew Homonculi bear censers from which clouds of sickly-sweet incense emanate.

Effect: This unit’s Blissbrew Homonculus is a token. There is 1 Blissbrew Homonculus for every 10 models in this unit.

Subtract 1 from hit rolls for shooting attacks that target this unit while it has a Blissbrew Homonculus. If you make an unmodified save roll of 1 for this unit, remove the Blissbrew Homonculus from the battlefield after the ATTACK ability has been resolved (the damage point is still inflicted).

KEYWORDS
INFANTRY, CHAMPION
CHAOS, HEDONITES OF SLAANESH, SYBARITE
Hit Roll
Roll a dice. If the roll equals or exceeds the attacking weapon’s Hit characteristic, the attack scores a successful hit: move on to the next step. If not, the attack fails and the attack sequence ends. Unmodified hit rolls of 1 always fail. If an unmodified hit roll for an attack made with a weapon is a 6, that attack is a critical hit.

Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities).

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Shooting attacks
Shooting attacks are made with ranged weapons. The target unit(s) must be within a distance equal to the Range characteristic of the weapon being used and visible to the attacking model. Models cannot make shooting attacks if their unit is in combat, unless otherwise specified (see 20.0 Weapon Abilities).
Save Roll
The commander of the target unit rolls a dice, subtracting the attacking weapon’s Rend characteristic from the roll. Unmodified save rolls of 1 always fail. If the roll equals or exceeds the Save characteristic of the target unit, the attack fails and the attack sequence ends. If not, it is a successful attack: move on to the next step.
23.0 Tokens
Tokens are not considered to be models for rules purposes and can be ignored or moved out of the way for purposes of visibility, coherency or abilities. They cannot be picked as the target of abilities. Their purpose is to indicate persisting effects on units they are placed next to. Each time a unit with a token finishes a move or is set up, place the token next to the unit.
1.0 Champions
Units with the CHAMPION keyword have one or more champion models. If there is a number after the CHAMPION keyword, that number indicates the proportion of models in that unit that can be champions. In any other case, 1 model in the unit can be a champion. Units with the CHAMPION keyword have the following passive ability:

Passive
CHAMPION: A veteran fighter leads the charge.

Effect: Add 1 to the Attacks characteristic of weapons used by champions in this unit.

The CHAMPION keyword is used in the following Hedonites of Slaanesh warscrolls:

• Fiends
• Seekers
© Vyacheslav Maltsev 2013-2024