6" 5 5+ 2 The Viceleader is a masterful artiste in the grand theatre of war. To look upon these surreal, quicksilver Heralds is to feel a yearning for forbidden arts and excesses that addles the mind. Woe betide those who acquiesce to their strange allure. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Ravaging Claws | |||||||
Ravaging Claws | 6 | 3+ | 4+ | 1 | 2 |
Passive |
Reaction: You declared a FIGHT ability for this unit |
KEYWORDS | HERO, WIZARD (1), INFANTRY, FLY, WARD (6+) |
CHAOS, HEDONITES OF SLAANESH, DAEMON |
Your Charge Phase |
KEYWORDS | CORE, MOVE, CHARGE |
The HERO keyword is used in the following Hedonites of Slaanesh warscrolls:
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Passive |
When moving flying units, move them horizontally in any direction, ignoring intervening models and terrain, and place them where you wish, so long as they are allowed to end their move on that spot. Note that some units have the FLY keyword even if that unit can’t really fly. This often represents units that bounce, bound or skitter across the battlefield so adeptly that they might as well be flying! | ||
The FLY keyword is used in the following Hedonites of Slaanesh warscrolls:
Passive |
The HEDONITES OF SLAANESH keyword is used in the following Hedonites of Slaanesh warscrolls:
The WIZARD keyword is used in the following Hedonites of Slaanesh warscrolls:
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The INFANTRY keyword is used in the following Hedonites of Slaanesh warscrolls: