14" 3 5+ 1 Terradon Riders are a force of lightning-swift, deadly aerial cavaliers who rely upon blistering speed and agility to defeat their enemies. In battle, they are often the first skink formations to do battle with the enemy. Urged on by their skink masters, the winged reptiles tuck their wings and dart past the despairing swipes of their quarry as their riders unleash a flurry of hurled javelins. Some even throw bolas strapped with naturally volatile sunleeches that burst upon impact, showering everything in the vicinity with liquid flame.
It is the Terradons themselves that carry the most devastating weapons, however. Clutched between their hind limbs they carry heavy spheres which they release from great heights. These orbs – chunks of meteoric rock enclosed in metal and marked with sigils of destruction – blaze through the skies like miniature comets, detonating in a burst of heavenly starlight. The force of this explosion shatters both sphere and stone, sending out a lethal hail of fragments that is especially deadly to warriors packed together in close proximity. | ||
RANGED WEAPONS | Rng | Atk | Hit | Wnd | Rnd | Dmg | ||
Javelins and Bolas [Crit (Auto-wound)] | ||||||||
Javelins and Bolas Crit (Auto-wound) | 10" | 3 | 4+ | 5+ | - | 1 | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | |||
Terradon’s Razor-sharp Jaws [Companion] | ||||||||
Terradon’s Razor-sharp Jaws Companion | 3 | 4+ | 3+ | 1 | 1 |
Your Movement Phase |
Passive |
KEYWORDS | CAVALRY, CHAMPION, FLY |
ORDER, SERAPHON, SKINK |
The CAVALRY keyword is used in the following Seraphon warscrolls:
Passive |
The CHAMPION keyword is used in the following Seraphon warscrolls:
Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
| ||
Passive |
When moving flying units, move them horizontally in any direction, ignoring intervening models and terrain, and place them where you wish, so long as they are allowed to end their move on that spot. Note that some units have the FLY keyword even if that unit can’t really fly. This often represents units that bounce, bound or skitter across the battlefield so adeptly that they might as well be flying! | ||
The FLY keyword is used in the following Seraphon warscrolls:
Passive |