5" 12 2+ 5 A Bastiladon is a lumbering, living fortress with armour plating thick enough to deflect a cannonball. So charged are they with cosmic energies that even the spectral blades of gheists cannot breach them. Favoured in battle by skinks due to their stolid indifference to danger and their steady gait, Bastiladons are an everpresent sight amongst the hosts of the Seraphon, often hauling precious war-relics and crews of javelin-wielding warriors into battle.
A Bastiladon’s solid, lumbering form is perfect for ferrying the Arks of Sotek, relics of the Serpent God. These devices open breaches in the fabric of space and time that are then connected to the snake-filled vaults of Sotek dedicated temples. Through these breaches pour wriggling swarms of venomous serpents that slither all over their prey and overwhelm them with lethally poisonous bites. Should any foes survive this experience, they are easily dealt with by a bone-crushing blow from the Bastiladon’s club-like tail or cut down by its skink handlers. The Bastiladons themselves are unafraid of the snakes that pour from their backs; their natural plating is so thick that no fangs could pierce it. | ||
RANGED WEAPONS | Rng | Atk | Hit | Wnd | Rnd | Dmg | ||
Handlers’ Meteoric Javelins [Shoot in Combat] | ||||||||
Handlers’ Meteoric Javelins Shoot in Combat | 12" | 6 | 4+ | 4+ | - | 1 | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | |||
Ark of Sotek [Crit (Mortal), Companion] | ||||||||
Ark of Sotek Crit (Mortal), Companion | 20 | 4+ | 5+ | - | 1 | |||
Bludgeoning Tail [Companion] | ||||||||
Bludgeoning Tail Companion | 3 | 3+ | 3+ | 1 | D3 |
Once Per Turn (Army), Any Combat Phase |
KEYWORDS | RAMPAGE |
KEYWORDS | MONSTER |
ORDER, SERAPHON, SKINK |
Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
The MONSTER keyword is used in the following Seraphon warscrolls: