Seraphon – Scourge of Ghyran Saurus Oldblood on Carnosaur

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SERAPHON WARSCROLL
Scourge of Ghyran Saurus Oldblood
on Carnosaur
10"
14
4+
5
The formidable leaders of the Old Ones’ war-hosts, Saurus Oldbloods project an aura of primal authority that has seen the Seraphon earn many victories in the Jade Kingdoms. When mounted atop a deadly Carnosaur they take command of saurian cavalry, inciting a murderous aggression amongst both riders and their flesh-ripping mounts.
SERAPHON WARSCROLL
Scourge of Ghyran Saurus Oldblood
on Carnosaur
MELEE WEAPONS
AtkHitWndRndDmg
Sunstone Spear and Sunbolt Gauntlet [Charge (+1 Damage)]
Sunstone Spear and Sunbolt Gauntlet
Charge (+1 Damage)
63+3+12
Carnosaur’s Massive Jaws [Companion]
Carnosaur’s Massive Jaws
Companion
34+2+24
Carnosaur’s Clawed Forelimbs [Companion]
Carnosaur’s Clawed Forelimbs
Companion
54+2+13
BATTLE PROFILE

Unit Size: 1      Points: 340
Base size: 120 × 92mm
Can be reinforced: No
Regiment Options: 0-1 Favoured Spawning, Any SERAPHON
Notes: This unit is legal for Matched Play for battles fought using the General’s Handbook 2025-26 battlepack.

Passive
BATTLE DAMAGED
Effect: While this unit has 10 or more damage points, the Attacks characteristic of its Carnosaur’s Massive Jaws is 2.

Passive
FRENZIED BY BLOOD: The scent and taste of freshly spilled blood drives Carnosaurs into a killing frenzy.

Effect: Add 1 to the Damage characteristic of this unit’s Companion weapons while it is within 6" of any damaged enemy units or while it is within 6" of any enemy units that had any models slain in the same turn.

Passive
ALPHA PREDATOR: Aggradons instinctively know that where an alpha Carnosaur treads, carnage ensues.

Effect: Friendly Aggradon Lancers do not lose rage tokens at the end of the turn while they are wholly within 12" of this unit.

Once Per Turn (Army), Any Combat Phase
THUNDEROUS ROAR: The sheer concussive force of an alpha Carnosaur’s bellow can temporarily stun its prey.

Declare: Pick an enemy unit in combat with this unit to be the target.

Effect: Roll a dice. On a 3+, the target cannot use commands for the rest of the turn.
KEYWORDSRAMPAGE

KEYWORDS
HERO, MONSTER
ORDER, SERAPHON, SAURUS
Hit Roll
Roll a dice. If the roll equals or exceeds the attacking weapon’s Hit characteristic, the attack scores a successful hit: move on to the next step. If not, the attack fails and the attack sequence ends. Unmodified hit rolls of 1 always fail. If an unmodified hit roll for an attack made with a weapon is a 6, that attack is a critical hit.

Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities).
Wound Roll
Roll a dice. If the roll equals or exceeds the attacking weapon’s Wound characteristic, the attack successfully wounds: move on to the next step. If not, the attack fails and the attack sequence ends. Unmodified wound rolls of 1 always fail.
Companion
Unless otherwise specified, attacks made by this weapon are not affected by friendly abilities that modify hit rolls, wound rolls or weapon characteristics, except for those that apply negative modifiers (e.g. ‘Covering Fire’).

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Charge (+1 Damage)
Add 1 to this weapon’s Damage characteristic if the attacking unit charged this turn.
This HERO can join an eligible regiment as a Favoured Spawning.

Infantry Hero
7.0 Combat Range
Each model has a combat range that extends 3" horizontally from its base and any distance vertically from that circle to form a cylinder. The combat range of a unit extends 3" horizontally and any distance vertically from every model in that unit. Units from opposing armies that are within each other’s combat range and that are visible to each other are in combat with each other. When a unit that is not in combat enters the combat range of a visible enemy unit, it moves into combat.
A model is considered to be in combat with an enemy unit if that unit is within the model’s combat range and visible to it’

  • A unit’s combat range extends 3" out from every model in that unit.
  • If any enemy models are within a unit’s combat range and visible to it, that unit is in combat.
© Vyacheslav Maltsev 2013-2025