Inscribed with complex geometric and astrological symbols, an astrolith is a conduit for the power of Azyr. Those Seraphon in the presence of such an icon fight all the harder, empowered by the energies of the heavens radiating from the artefact.
Unit Size: 1 Points: 160
Battlefield Role: Leader
Base size: 40mm
Notes: Single
A Saurus Astrolith Bearer is armed with a Celestite Warclub.
Celestial Conduit: An astrolith increases the flow of celestial magic in the vicinity.
Add 1 to
casting rolls for friendly
SERAPHON WIZARDS within 12" of any friendly units with this ability. In addition, add 6" to the range of any
spells cast by friendly
SERAPHON WIZARDS within 12" of any friendly units with this ability.
Revivifying Energies: The cosmic energies emanating from an astrolith protect nearby Seraphon, sealing the most grievous wounds in flashes of cerulean light.
Friendly
SERAPHON units have a
ward of 6+ while they are wholly within 12" of any friendly units with this ability.
Mighty Saurus Jaws: The powerful jaws of this saurus can tear apart the enemy in a brutal display until nothing is left but a bloody pulp.
Each time this unit fights, after all of its attacks have been resolved, pick 1 enemy unit within 1" of this unit and roll 3 dice. These dice rolls are referred to as bite rolls. For each bite roll of 6+, that enemy unit suffers 1
mortal wound.