Veterans of centuries of bloodshed, Saurus Oldbloods are the greatest martial commanders of the Seraphon. Each directs their cohorts with an instinctive, savage precision, enacting the designs of the slann with faultless loyalty.
Unit Size: 1 Points: 120
Battlefield Role: Leader
Base size: 32mm
Notes: Single
A Saurus Oldblood is armed with a Relic Celestite Weapon.
Predatory Exemplar: Oldbloods lead through instinctual ferocity, trusting their saurus kin to follow in their wake.
In the
combat phase, when you pick this unit to fight for the first time in that phase, you can pick 1 friendly
SAURUS WARRIORS or
SAURUS GUARD unit wholly within 12" of this unit and that has not yet fought in that phase. This unit and that unit can fight one after the other in the order of your choice.
Wrath of the Seraphon: The Oldblood directs nearby saurus to act upon their savage instincts.
In the
combat phase, if this unit issues the
All-out Attack command to a friendly
SAURUS WARRIORS or
SAURUS GUARD unit, in addition to the effect of the
command ability, add 1 to
wound rolls for attacks made by melee weapons by that unit until the end of that phase.
Mighty Saurus Jaws: The powerful jaws of this saurus can tear apart the enemy in a brutal display until nothing is left but a bloody pulp.
Each time this unit fights, after all of its attacks have been resolved, pick 1 enemy unit within 1" of this unit and roll 3 dice. These dice rolls are referred to as bite rolls. For each bite roll of 6+, that enemy unit suffers 1
mortal wound.