Lumineth Realm-lords – Scinari Cathallar

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SPEARHEAD WARSCROLL
Scinari Cathallar
6"
5
6+
2
It is the noble duty of a Scinari Cathallar to take the spiritual anguish locked within spent aetherquartz and redirect it against their enemies. They are the lone point of darkness in the brilliance of a Lumineth line, capable of wielding despair itself as a weapon. The burdens of a Cathallar forever mark them out from their fellows, for the Lumineth are a people who shun emotion where possible. It is a task that the Cathallars accept without complaint; few know better than they the dangers of using aetherquartz unchecked.
SPEARHEAD WARSCROLL
Scinari Cathallar
MELEE WEAPONS
AtkHitWndRndDmg
Despairing Touch
Despairing Touch33+4+-D3
Your Hero Phase
DARKNESS OF THE SOUL: Cathallars wield the negative energy locked in aetherquartz as a weapon.

Declare: Pick an enemy unit within 12" of this unit to be the target, then roll a dice.

Effect: On a 3+, subtract D6 from the control score of the target unit this turn.

KEYWORDS
HERO, WIZARD, INFANTRY
Army List
Warscrolls collated

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32.2 Objective Control
In the deployment phase after all Deployment Phase abilities have been used and at the end of each turn, follow this sequence for each objective in an order chosen by the active player:
  1. Starting with the active player, each player determines the control score of each of their units that is contesting that objective. A unit’s control score is the combined Control characteristics of all the models in that unit that are contesting the objective. Some abilities modify a unit’s control score, but it cannot be reduced to less than 1.
  2. Each player adds up the control scores of all of their units contesting that objective. This is their army control score for that objective.
  3. The players compare their army control scores for that objective. If one player’s score is higher, that player gains control of that objective. Once a player gains control of an objective, it remains under their control until their opponent gains control of it.

Sometimes objective markers get accidentally nudged while you are moving models around. This is perfectly fine - just remember to put them back in their proper positions when determining objective control.
© Vyacheslav Maltsev 2013-2026