Cities of Sigmar – Free City Gryph-hounds

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9"
2
-
6
WARSCROLL

Free City Gryph-hounds*

Gryph-hounds are pack-hunting creatures from the realm of Azyr, noble beasts that detest corruption. Their sharp senses pierce deception as easily as their beaks and claws shred the flesh of the unfaithful. Packs of Gryph-hounds are known to ally themselves to those fighting for a just cause, and they offer loyal protection to their companions.
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Vicious Beak and Claws
Vicious Beak and Claws1"43+4+-1
* This warscroll is part of the Warhammer Legends range of rules and can be used in any type of play - open, narrative or matched. However Legends units are not updated by GW and not supported by Wahapedia and therefore not recommended for competitive tournaments.
DESCRIPTION

Each model in a Free City Gryphhounds unit is armed with a Vicious Beak and Claws.

ABILITIES

Darting Attacks: After this unit has fought and all of its attacks have been resolved, it can retreat 6".

KEYWORDS
ORDER, CITIES OF SIGMAR, CELESTIAL, FREE CITY GRYPH-HOUNDS

The ORDER keyword is used in the following Cities of Sigmar warscrolls:

The CITIES OF SIGMAR keyword is used in the following Cities of Sigmar warscrolls:

Army List
Warscrolls collated

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8.2 Retreat
When you pick a unit to retreat, you can move each model in that unit a distance in inches equal to or less than the Move characteristic shown on the unit’s warscroll. The unit must end the move more than 3" from all enemy units. You cannot shoot or attempt a charge later in the turn with a unit that has retreated. Units cannot retreat if they are not within 3" of an enemy unit.

The CELESTIAL keyword is used in the following Cities of Sigmar warscrolls:

Leader, Behemoth
Leader
None
© Vyacheslav Maltsev 2013-2024