Soulblight Gravelords – Wight King

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SPEARHEAD WARSCROLL
Wight King
4"
5
3+
2
6+
Wight Kings are deathless tyrants, ruling over barrow empires populated entirely by skeletal thralls. They exist only to dominate others, having long ago sacrificed emotion and passion on the altar of their obsessive lust for triumph. In battle, few can withstand their relentless assault. Those foolish enough to challenge their supremacy are soon hacked to pieces by the monarch’s cursed blade, a weapon capable of snuffing out a soul with a single scratch.
SPEARHEAD WARSCROLL
Wight King
MELEE WEAPONS
AtkHitWndRndDmg
Baleful Tomb Blade [Crit (Mortal)]
Baleful Tomb Blade
Crit (Mortal)
54+3+12
Your Hero Phase
KING OF SHAMBLING BONES: In the presence of their sovereign, the footsoldiers of the Deathrattle kingdoms assume a sliver of their former warlike vigour.

Declare: Pick a friendly unit wholly within 12" of this unit to be the target.

Effect: Roll a dice. On a 2+, add 1 to hit rolls for combat attacks made by the target for the rest of the turn.

KEYWORDS
HERO, INFANTRY, WARD (6+)
Hit Roll
Roll a dice. If the roll equals or exceeds the attacking weapon’s Hit characteristic, the attack scores a successful hit: move on to the next step. If not, the attack fails and the attack sequence ends. Unmodified hit rolls of 1 always fail. If an unmodified hit roll for an attack made with a weapon is a 6, that attack is a critical hit.

Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities).
Combat attacks
Combat attacks are made with melee weapons. The target unit(s) must be within the combat range of the attacking model and visible to it. The model must attack with all of the melee weapons it is armed with.
Army List
Warscrolls collated

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Crit (Mortal)
If an attack made with this weapon scores a critical hit, that attack inflicts mortal damage on the target unit equal to the Damage characteristic of that weapon and the attack sequence ends.
© Vyacheslav Maltsev 2013-2026