6" 5 5+ 2 6+ Cutting through the roars of anger and screams of pain that fill the battlefields of Aqshy come the horrific melodies created by the Infernal Enrapturess as it plucks the tendinous strings of its living lyre. | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
| Piercing Claw | |||||||
| Piercing Claw | 5 | 3+ | 4+ | 1 | 2 | ||
Passive |
Once Per Turn (Army), Reaction: Opponent declared the ‘Eruption of Fury’ ability for a unit within 12" of and visible to this unit |
KEYWORDS | HERO, INFANTRY, WARD (6+) |
| CHAOS, HEDONITES OF SLAANESH, DAEMON |
| Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
Your Movement Phase |
| KEYWORDS | CORE, MOVE, RETREAT |
| ||
| Q: | If a model in base-to-base contact with an enemy model retreats 3" directly away from the enemy model, is it still in combat with that enemy model? |
| A: | No. |
Passive |
| ||
| In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes. | ||
| Q: | If a non-FLY INFANTRY HERO (e.g. a Scinari Cathallar) is a Shrine Guardian of a Shrine Luminor, and that Shrine Guardian is within 1" of an obscuring terrain feature, is the Shrine Guardian visible to enemy abilities that target the Shrine Guardian? |
| A: | Yes. |
Passive |
| Q: | If an ability (e.g. ‘Seed of Rebirth’) would allow a unit that would be destroyed to negate all remaining damage points then heal to prevent that unit from being destroyed, and another ability (e.g. ‘Quenching the Flames’) prevents that unit from healing, would that unit still be destroyed? |
| A: | Yes. |
Passive |
| Q: | If a HERO is able to join another HERO's regiment (e.g. The Shadow Queen joining Morathi-Khaine, do they take the place of a non-HERO unit in that regiment? |
| A: | Yes. |
The HERO keyword is used in the following Hedonites of Slaanesh warscrolls:
The INFANTRY keyword is used in the following Hedonites of Slaanesh warscrolls:
The CHAOS keyword is used in the following Hedonites of Slaanesh warscrolls:
The HEDONITES OF SLAANESH keyword is used in the following Hedonites of Slaanesh warscrolls:
The WARD keyword is used in the following Hedonites of Slaanesh warscrolls:
The DAEMON keyword is used in the following Hedonites of Slaanesh warscrolls:
Any Hero Phase | 1 |
Once Per Turn (Army), End of Any Turn |
| KEYWORDS | ATTACK, FIGHT |
| Q: | When using ‘Eruption of Fury’, can I use a reaction to pick another unit to use a FIGHT ability immediately after? |
| A: | No – while you can use reactions to ‘Eruption of Fury’, abilities that let you pick a unit to immediately use a FIGHT ability do not override the restrictions of the FIGHT ability. As a result, you cannot use them to have a unit fight outside the combat phase. |
| Q: | Do STRIKE-FIRST or STRIKE-LAST have any effect when using ‘Eruption of Fury’? |
| A: | No. |