Also known as the Drifting Death or the Creeping Willow, the Vengeful Skullroot is a manifestation of a forest’s fury. Blackhearted and hateful, these arcane plants can be summoned by Sylvaneth versed in magic. As the tree stalks across the battlefield, its tentacle-like roots bludgeon, crush and strangle all they pass over. SUMMONING: Only WIZARDS from the Sylvaneth faction can attempt to summon this endless spell. This endless spell is summoned with a spell that has a casting value of 6 and a range of 6". If successfully cast, set up 1 Vengeful Skullroot wholly within range of the caster. PREDATORY: This endless spell is a predatory endless spell. It can be moved up to 8" and it can fly. Terrors Unearthed: Wherever this rogue spirit creeps, its roots open the shallow graves of battles past, dragging grotesque remains to the surface which chill the hearts of the forest’s foes. If a unit fails a battleshock test within 3" of this endless spell, add D3 to the number of models that flee. This ability has no effect on SYLVANETH units. Strangleroots: The grasping limbs of a Vengeful Skullroot constrict and choke their foes with hate-fuelled strength. The wrath of these monstrous plants is all the greater when the kindred trees of a Wyldwood are threatened. After this endless spell has moved, roll a dice for each unit that has any models it passed across, and each other unit that is within 1" of it at the end of its move. On a 2+, that unit suffers D3 mortal wounds, or D6 mortal wounds if that unit is also within 6" of any Awakened Wyldwoods. This ability has no effect on SYLVANETH units. | ||
The SYLVANETH keyword is used in the following Sylvaneth warscrolls:
The WIZARD keyword is used in the following Sylvaneth warscrolls:
If a slain model is returned to its unit in the same turn that it is slain, it still counts as having been slain in that battle round for the purposes of battleshock tests. | ||