5" 14 3+ 5 Towering over their fellow Sylvaneth are the Treelords, the captains and champions of the wargroves. Even the least of these majestic entities has likely persisted for several mortal lifespans, and within their vital sap bubbles the endless exuberance of the Jade Realm. Warlike and prideful, Treelords are eager to reduce the Everqueen’s foes to ruin, either with bone-crushing blows from their oaken limbs or eviscerating strikes from tendrils that shoot forth from their open talons. They can call upon the spirits of the forest to aid them in times of need. With an earthshaking stomp, Treelords can also send nearby foes reeling, rendering them easy prey for smaller allies.
Treelords possess an instinctive command of the spirit-song and are able to shape its notes to guide lesser Sylvaneth in accordance with the will of their glade’s rulers – and beyond that, the Everqueen herself. This innate skill leads to them developing a deep spiritual connection with the forests of the realms. Despite their great size, they are able to navigate strange and secret paths through the deepwoods and between sites of power, emerging seemingly from nowhere to assail a terrified enemy. | ||
RANGED WEAPONS | Rng | Atk | Hit | Wnd | Rnd | Dmg | ||
Strangleroots [Shoot in Combat] | ||||||||
Strangleroots Shoot in Combat | 10" | 3 | 3+ | 2+ | 1 | 2 | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | |||
Massive Impaling Talons [Crit (Mortal)] | ||||||||
Massive Impaling Talons Crit (Mortal) | 2 | 4+ | 2+ | 2 | 3 | |||
Sweeping Blows [Anti-charge (+1 Rend)] | ||||||||
Sweeping Blows Anti-charge (+1 Rend) | 5 | 4+ | 2+ | 1 | 2 |
Passive |
Once Per Turn (Army), Any Combat Phase |
KEYWORDS | RAMPAGE |
Any Shooting Phase |
KEYWORDS | HERO, MONSTER |
ORDER, SYLVANETH |
The HERO keyword is used in the following Sylvaneth warscrolls:
Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
The MONSTER keyword is used in the following Sylvaneth warscrolls: