- 6 6+ 7+ 6+ With a humming chant, those versed in the magic of Ghyran can summon a Spiteswarm Hive. As enemies cautiously approach the comb, the air thrums angrily before the inhabiting spites buzz forth, their swarms swirling around the foe, crawling between gaps in armour to burrow into eyes, chew through jugulars and clog screaming throats. | ||
| RANGED WEAPONS | Rng | Atk | Hit | Wnd | Rnd | Dmg | ||
| Spiteswarm [Crit (2 Hits)] | ||||||||
| Spiteswarm Crit (2 Hits) | 18" | 5 | 4+ | 3+ | 1 | 1 | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | |||
| Spiteswarm [Crit (2 Hits)] | ||||||||
| Spiteswarm Crit (2 Hits) | 10 | 4+ | 3+ | 1 | 1 | |||
Your Shooting Phase |
KEYWORDS | MANIFESTATION, ENDLESS SPELL, WARD (6+) |
| ORDER, SYLVANETH |
Passive |
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The WARD keyword is used in the following Sylvaneth warscrolls:
| Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
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| In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes. | ||
Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
Your Shooting Phase |
| KEYWORDS | CORE, ATTACK, SHOOT |
Any Combat Phase |
| KEYWORDS | CORE, ATTACK, FIGHT |
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The MANIFESTATION keyword is used in the following Sylvaneth warscrolls:
The ENDLESS SPELL keyword is used in the following Sylvaneth warscrolls: