The Lady of Vines is literally the hand of Alarielle, cut from the goddess’s wrist and then grown into a towering war leader. Her lashing whip-limbs and spear, Kurnotheal’s Wrath, have slain thousands of the Sylvaneth’s foes.
Unit Size: 1 Points: 230
Battlefield Role: Leader
Base size: 80mm
Notes: Single, Unique
The Lady of Vines is armed with Kurnotheal’s Wrath and Lashing Vines.
WARMASTER: If this unit is included in a Sylvaneth army, it is treated as a
general even if it is not the model picked to be the army’s general.
WIZARD: This unit can attempt to
cast 2 spells in your
hero phase and attempt to
unbind 2 spells in the enemy hero phase.
Verdian Crown: The power of the Everqueen herself pulses through the Lady of Vines and radiates from the ornate crown she bears.
Friendly
SYLVANETH units wholly within 6" of this unit are treated as being wholly within 6" of an
Awakened Wyldwood in your army.
Writhing Vines: The whipping tendrils that sprout from the Lady’s back can ensnare foes or confound their attacks.
At the start of the
combat phase, if this unit is within 3" of any enemy units, you can say that this unit will either create a protective barrier or ensnare foes. If this unit creates a protective barrier, subtract 1 from
hit rolls that target this unit until the end of that phase. If this unit ensnares foes, add 1 to hit rolls for attacks made by this unit until the end of that phase.
Roused to Wrath: The Lady sings to her people through the realmroots, calling them forth to join the reaping.
Once per battle, if this unit is on the battlefield at the end of your
movement phase, you can say it will call its allies forth. If you do so, roll a dice. On a 2+, you can summon 1 unit of 10
Dryads and add it to your army. The summoned unit must be set up more than 9" from all enemy units and wholly within 9" of an
overgrown terrain feature or
Awakened Wyldwood in your army.
Aspect of the Everqueen: The Lady of Vines channels the power of her goddess mother, shielding fellow Sylvaneth with the harnessed energies of nature.
Aspect of the Everqueen is a spell with a
casting value of 7 and a range of 12". If successfully cast, until your next
hero phase, friendly
SYLVANETH units have a
ward of 5+ while they are wholly within range of the caster.