Sylvaneth – Kurnoth Hunters with Kurnoth Scythes
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5"
5
3+
7
WARSCROLL

Kurnoth Hunters with Kurnoth Scythes

Striding forward with calm and implacable purpose, Kurnoth Hunters armed with scythes carve bloody furrows through the enemy ranks, sending heads and limbs flying like scattered corn.
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Kurnoth Scythe
Kurnoth Scythe2"33+3+-32
PITCHED BATTLE PROFILE

Unit Size: 3      Points: 230
Battlefield Role: None
Base size: 50mm
Notes: Battleline in a Heartwood army

Each model in a Kurnoth Hunters with Kurnoth Scythes unit is armed with a Kurnoth Scythe.

BATTALIONS: This warscroll can be used in the following warscroll battalions:
 • Free Spirits

CHAMPION: 1 model in this unit can be a Huntmaster. Add 1 to the Attacks characteristic of that model’s Kurnoth Scythe.

Envoys of the Everqueen: Kurnoth Hunters heed the will of Alarielle through arcane vibrations in nexuses of the realmroots, and they ensure that her intentions are relayed to nearby Sylvaneth.
While this unit is contesting an objective, friendly SYLVANETH units wholly within 6" of that objective are treated as being wholly within 6" of an overgrown terrain feature.

Trample Underfoot: Kurnoth Hunters use their size and strength against their foes, stamping on and crushing them.
At the end of the combat phase, you can pick 1 enemy unit within 1" of this unit and roll 1 dice for each model in this unit. For each 4+, that enemy unit suffers 1 mortal wound.

Tanglethorn Thicket: Wielders of Kurnoth Scythes sprout thick weaves of thorned branches that pin their foe in place and tear them to shreds if they try to move.
If any models in an enemy unit finish a pile-in move within 3" of any friendly units with this ability, that enemy unit suffers 1 mortal wound after all models in the unit have finished their pile-in moves.

KEYWORDS
ORDER, SYLVANETH, FREE SPIRITS, KURNOTH HUNTERS, EVERGREEN HUNT

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14.5 Mortal Wounds
Some attacks, spells and abilities cause mortal wounds. Do not make hit, wound or save rolls for mortal wounds. Instead, the damage inflicted on the target is equal to the number of mortal wounds that were caused.

Mortal wounds caused while a unit is attacking are allocated at the same time as wounds caused by the unit’s attacks: after all of the unit’s attacks have been made. Mortal wounds caused at other times are allocated as soon as they are caused. Mortal wounds are allocated in the same way as wounds and are treated in the same manner as wounds for rules purposes.
12.2 Pile In
You can move a model making a pile-in move up to 3". When you make a pile-in move with a model, it must finish the move no further from the nearest enemy unit than it was at the start of the move.

The KURNOTH HUNTERS keyword is used in the following Sylvaneth warscrolls:

Leader, Behemoth
None
© Vyacheslav Maltsev 2013-2024