5" 5 4+ 2 Kurnoth Hunters are considered taciturn and strange even by other Sylvaneth. Their soulpods were planted after Alarielle’s metamorphosis into her war aspect, and what emerged was unlike anything that had come before. Masters of weapons as large as mortal men, Kurnoth Hunters are the knights of the forest, and their presence heralds a coming time of trial. Kurnoth Hunters will hunt down their prey with never-ending stamina, enduring defiantly as they strike down their foes.
Kurnoth Hunters are capable of detecting the subtlest arcane vibrations along the realmroots and spreading a portion of this power to their kin. Their affinity with the land also makes them excellent scouts; they often serve to secure sacred sites before the Sylvaneth’s enemies – or ostensible allies – can reach them.
Those Kurnothi that favour the scythe attack with great, graceful sweeps of their blade, capable of bisecting any enemies of the forest that attempt to pass them by. Striding forward with calm and implacable purpose, they carve furrows through the enemy ranks, sending heads and limbs flying like scattered leaves. These steadfast hunters sprout thick weaves of thorny branches that pin their foes in place, tearing limbs from their bodies should they try to move. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Kurnoth Scythe [Anti-charge (+1 Rend)] | |||||||
Kurnoth Scythe Anti-charge (+1 Rend) | 3 | 3+ | 3+ | 1 | 3 |
Passive |
Any Combat Phase |
KEYWORDS | INFANTRY, CHAMPION |
ORDER, SYLVANETH, KURNOTHI |
Passive |
The INFANTRY keyword is used in the following Sylvaneth warscrolls:
Passive |
The CHAMPION keyword is used in the following Sylvaneth warscrolls:
Your Charge Phase |
KEYWORDS | CORE, MOVE, CHARGE |
The KURNOTHI keyword is used in the following Sylvaneth warscrolls: