12" 5 4+ 2 It is the duty of the Revenant Seekers to extract the lamentiri of Sylvaneth who fall in battle and return them to the soulpod groves. The wickedly sharp sickles they wield for this purpose are equally useful for severing the mortal threads of those who would endanger the remains of their slain kin. | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
| Seeker’s Sickle [Crit (Mortal)] | |||||||
| Seeker’s Sickle Crit (Mortal) | 3 | 3+ | 4+ | 1 | 1 | ||
| Dragonspite’s Mandibles [Companion] | |||||||
| Dragonspite’s Mandibles Companion | 3 | 4+ | 3+ | 1 | 2 | ||
Passive |
Once Per Turn (Army), Any Combat Phase |
KEYWORDS | CAVALRY, CHAMPION, MUSICIAN (1/3), STANDARD BEARER (1/3), FLY, REVENANT |
| ORDER, SYLVANETH |
| ||
Passive |
| When moving flying units, move them horizontally in any direction, ignoring intervening models and terrain, and place them where you wish, so long as they are allowed to end their move on that spot. Note that some units have the FLY keyword even if that unit can’t really fly. This often represents units that bounce, bound or skitter across the battlefield so adeptly that they might as well be flying! | ||
The FLY keyword is used in the following Sylvaneth warscrolls:
The REVENANT keyword is used in the following Sylvaneth warscrolls:
| Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
Passive |
The CHAMPION keyword is used in the following Sylvaneth warscrolls:
Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
Any Hero Phase | 1 |
Passive |
The MUSICIAN keyword is used in the following Sylvaneth warscrolls:
| Sometimes objective markers get accidentally nudged while you are moving models around. This is perfectly fine - just remember to put them back in their proper positions when determining objective control. | ||
Passive |
The STANDARD BEARER keyword is used in the following Sylvaneth warscrolls:
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The CAVALRY keyword is used in the following Sylvaneth warscrolls: