Many Kurnoth Hunters who favour the fury of close combat choose to wield immense greatswords, two-handed weapons that can cleave through a Magmadroth’s scaly hide in a single blow.
Unit Size: 3
Points: 210
Battlefield Role: None
Base size: 50mmNotes: Battleline in a
Heartwood army
Each model in a Kurnoth Hunters with Kurnoth Greatswords unit is armed with a Kurnoth Greatsword.
BATTALIONS: This warscroll can be used in the following warscroll battalions:
•
Free Spirits
CHAMPION: 1 model in this unit can be a Huntmaster. Add 1 to the Attacks characteristic of that model’s Kurnoth Greatsword.
Envoys of the Everqueen: Kurnoth Hunters heed the will of Alarielle through arcane vibrations in nexuses of the realmroots, and they ensure that her intentions are relayed to nearby Sylvaneth.
While this unit is contesting an
objective, friendly
SYLVANETH units wholly within 6" of that objective are treated as being wholly within 6" of an
overgrown terrain feature.
Trample Underfoot: Kurnoth Hunters use their size and strength against their foes, stamping on and crushing them.
At the end of the
combat phase, you can pick 1 enemy unit within 1" of this unit and roll 1 dice for each model in this unit. For each 4+, that enemy unit suffers 1
mortal wound.
Sundering Strikes: Swung with enough force, the keen edge of a Kurnoth Greatsword can hew any target apart.
If the unmodified
hit roll for an attack made with a Kurnoth Greatsword is 6, the target suffers 2
mortal wounds and the
attack sequence ends (do not make a
wound or
save roll).