12" 5 4+ 2 The Spiterider Lancers are Alarielle's elite cavalry. Mounted on agile dragonspites whose bodies thrum with life magic, they deftly swoop and whirl above the battlefield before suddenly diving into a charge, striking the enemy lines with shocking force. | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
| Spiterider Lance [Charge (+1 Damage), Crit (2 Hits)] | |||||||
| Spiterider Lance Charge (+1 Damage), Crit (2 Hits) | 3 | 3+ | 4+ | 1 | 1 | ||
| Dragonspite’s Mandibles [Companion] | |||||||
| Dragonspite’s Mandibles Companion | 3 | 4+ | 3+ | 1 | 2 | ||
Passive |
Once Per Turn (Army), End of Any Turn |
KEYWORDS | CAVALRY, CHAMPION, MUSICIAN (1/3), STANDARD BEARER (1/3), FLY, REVENANT |
| ORDER, SYLVANETH |
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Passive |
| When moving flying units, move them horizontally in any direction, ignoring intervening models and terrain, and place them where you wish, so long as they are allowed to end their move on that spot. Note that some units have the FLY keyword even if that unit can’t really fly. This often represents units that bounce, bound or skitter across the battlefield so adeptly that they might as well be flying! | ||
The FLY keyword is used in the following Sylvaneth warscrolls:
The REVENANT keyword is used in the following Sylvaneth warscrolls:
| Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
Passive |
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Passive |
The CHAMPION keyword is used in the following Sylvaneth warscrolls:
Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
Any Hero Phase | 1 |
Passive |
The MUSICIAN keyword is used in the following Sylvaneth warscrolls:
| Sometimes objective markers get accidentally nudged while you are moving models around. This is perfectly fine - just remember to put them back in their proper positions when determining objective control. | ||
Passive |
The STANDARD BEARER keyword is used in the following Sylvaneth warscrolls:
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The CAVALRY keyword is used in the following Sylvaneth warscrolls: